The FOEE Documents section holds resources that were created by FOEE Invited Attendees, Committee Members, speakers, and staff before and during the Symposium. All posters and presentations that are uploaded through the Symposium section will also appear in this collection. The collection is searchable by resource type, title, or keyword.

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  • Panel 3: Virtual Internships

    David Williamson Shaffer's presentation on Virtual Internships: Cyberlearning and Cyberassessment of 21st Century Engineering

    Resource Added: October 26, 2016

    Panel 3: Virtual Internships 8MB, PDF
  • Digital

    We have developed a software system (Bricks) for active teaching of introductory programming. It has been used and evaluated in 5 offerings of COMP 110 at UNC Chapel Hill, and has been shown to be effective at improving student comprehension of the subject. Moreover, it has been very well received by the students, with many calling the class fun, even one of the best they have taken. The main active learning principle in Bricks is that we learn best the things we do, not the things we read or have told to us. A student spends class time writing programs, doing what the instructor is showing them how to do. The programs are graded by the system as they write, providing instant feedback on success or misunderstanding. Students share their work with the class for discussion, and get real-time on-line help with coding questions from TAs during instruction.

    Resource Added: September 23, 2016

    Digital "Show-How": Active Methods for Teaching Programming 581KB, PPTX
  • Exams at Scale: A Computer-Based Testing Facility (CBTF)

    Exams in large classes are a logistical challenge, resulting in many classes using just two or three high-stakes exams in the semester and pushing instructors towards multiple-choice tests. We describe the development of an automated testing facility in which faculty upload randomizing and auto-grading questions and set exam windows (3 to 4 days) and then students self-schedule to take the test without faculty involvement. This is leading to significantly increased use of more effective testing strategies (frequent low-stakes tests, second-chance testing, complex question types), even in large classes.

    Resource Added: September 22, 2016

    Exams at Scale: A Computer-Based Testing Facility (CBTF) 4MB, PDF
  • Expanding engineering education to the incarcerated population

    There is growing consensus that the system of incarceration in the United States needs reform. The mission of the Education Justice Project is to create a model college-in-prison program that demonstrates the positive impacts of higher education upon incarcerated people, their families, the communities from which they come, and society as a whole. This poster describes how (and why) for-credit undergraduate engineering courses were taught in prison as part of the Education Justice Project.

    Resource Added: September 22, 2016

    Expanding engineering education to the incarcerated population 1MB, PPTX
  • Engineering the First Year of First-Year Engineering

    New FYE Program at the University of Kentucky

    Resource Added: September 21, 2016

    Engineering the First Year of First-Year Engineering 824KB, PPTX
  • Promoting Innovation by Encouraging the Participation of Students with ADHD in Engineering

    This poster presents an overview of two NSF-funded research and education projects aiming to improve the understanding of the challenges and unique potential of students with attention deficit hyperactivity disorder (ADHD) in engineering programs. Engineering education should capitalize on the unique strengths of neurodiverse students to promote creativity. Literature suggests that individuals with ADHD characteristics demonstrate unique creative potential. Despite this significant potential, these individuals are largely underrepresented in engineering programs due to the academic and emotional challenges imposed by the current rigid education structure. Changes need to be made in the way engineering is taught in order to make the field more welcoming to students with different thinking and learning styles. These projects are helping to generate the knowledge necessary for encouraging the participation of students with ADHD in engineering.

    Resource Added: September 20, 2016

    Promoting Innovation by Encouraging the Participation of Students with ADHD in Engineering 439KB, PPTX
  • Active Learning with Manipulatives in the Engineering Classroom

    This poster presents active learning strategies in the biomedical engineering classroom where students routinely use iClickers, and other active learning strategies to improve engagement and learning in the classroom environment. Active learning strategies are focused on peer instruction, encouraging students to teach eachother the material, clarify misconceptions, and get immediate feedback on their responses.

    Resource Added: September 20, 2016

    Active Learning with Manipulatives in the Engineering Classroom 15MB, PDF
  • Designing for the Next Generation of Engineers

    This poster presents a community-based engineering design challenge on STEM education into two first-year engineering courses by partnering with a local science center, Imagination Station. In project teams of four, students move through a design cycle. This innovation affects ~240 students per semester. They participate in need finding and problem scoping through visiting the science center as well as researching developmental stages of children to craft appropriate topics for the exhibits. Students engage in idea generation, concept reduction and selection through prototyping, and communication through final presentations to the director for Imagination Station. The best projects are constructed in the science center and provide ways to improve both the undergraduate student experience as well as the experience of local elementary and middle school students who may learn about engineering for the first time at this science center.

    Resource Added: September 20, 2016

    Designing for the Next Generation of Engineers 5MB, PPTX
  • Assessing Process and Diagrams in an Online Environment

    This poster presents an overview of a method for assessing process based learning in online courses. Students submit homework in an online homework system that automatically grades their final answer and provides minimal feedback. Students submit a carefully written version to an online dropbox where they are graded only on process and visuals. This dual submission method was used in 3 semesters of an online dynamics course offered at Michigan State University. The method is now used for in-class and online dynamics classes.

    Resource Added: September 20, 2016

    Assessing Process and Diagrams in an Online Environment 1MB, PPTX
  • Statistically Significant Learning: Integrating Project-based Learning in Engineering Statistics to Reveal its Relevance

    This poster presents an overview of how project-based learning was integrated into a 200-level engineering statistics course at Arizona State University in the Spring 2016 semester. The motivation theory guiding the course design choice is also described. A synopsis of the student outcomes are included along with challenges to implementing PBL and future plans to scale-up.

    Resource Added: September 20, 2016

    Statistically Significant Learning: Integrating Project-based Learning in Engineering Statistics to Reveal its Relevance 492KB, PPTX
  • Enhancing Engagement and Learning Through Hands-on and Experience-Based Education

    This poster presents an overview of several related hands-on learning activities developed for and targeted at achieving different learning objectives in different educational setting : K-12, undergraduate, and graduate. All of the modules developed to date have relied on providing students with active experience-based learning opportunities with the objective of enhancing key concept retention and student engagement. These types of activities are aimed at enhancing student learning by linking typical, often theoretical, course content to real-world quantifiable results.

    Resource Added: September 20, 2016

    Enhancing Engagement and Learning Through Hands-on and Experience-Based Education 2MB, PPTX
  • A foundational modern first-year EECS course

    This poster describes a new foundational course sequence 16AB for first-year EECS (and other engineering) students at UC Berkeley. This sequence has linear-algebra at its core while teaching students how to think like engineers and engage in design-thinking. Every theoretical concept is motivated and grounded in applications and an integrated lab allows students to have hands-on experiences that make physical the class concepts. Because the course is intended to be taken in parallel with an introduction to computation, students also engage with real data and simulations using IPython in both homeworks and labs. Around the linear-algebraic core, students learn basic circuits and systems concepts, but do so in the context of modern contemporary EECS rather than classical questions. This course has been successfully offered at scale (hundreds of students per semester) since Fall '15 and has been built to welcome intellectual diversity as well as a diversity of prior EECS exposure.

    Resource Added: September 20, 2016

    A foundational modern first-year EECS course 1MB, PDF
  • Back to Basics: Team Building Exercises to Promote Community and Compassion on Design Teams

    This poster describes two synergistic educational innovations: 1) team building exercises to promote better team dynamics, mutal respect and work ethics and 2) development of a compassionate design framework to help engineers end-user contexts. Since Spring 2014, the first innovation has been actively explored with positive results. To expand this work, additional assessment techniques are needed to measure the impact. Since Spring 2013, the second innovation has been under investigation. A recent NSF award and collaboration with a colleague in Engineering Education is helping to broaden these efforts and to consider impacts directly on students self-awareness and education.

    Resource Added: September 20, 2016

    Back to Basics: Team Building Exercises to Promote Community and Compassion on Design Teams 285KB, PDF
  • Making and Measuring  Progress in the Forgotten Steps of Design Education

    This poster describes work to teach students the "forgotten steps" of fabrication, testing, and iteration in the engineering design process. Rather than open-ended projects, students are trained in fundamental skills early in their education as engineers in order that they may be employed in design classes later in the curriculum. Psychometric measures such as creativity, self-efficacy, and self-concept are well-aligned to these efforts, and provide realistic indicators of our progress.

    Resource Added: September 19, 2016

    Making and Measuring  Progress in the Forgotten Steps of Design Education 4MB, PPTX
  • Scholar/Mentor/Teacher Nucleus Model for High-Impact Nanoengineering Education

    My objective is to enhance parity of opportunity and educational outcomes through the foundation of integrated active mentorship experiences at both the student and pre-college educator levels. This poster will present the adoption of proven student-centered active learning techniques to nanoengineering research and education to enable more equal and efficient knowledge transfer of advanced concepts as well as the research career path.

    Resource Added: September 19, 2016

    Scholar/Mentor/Teacher Nucleus Model for High-Impact Nanoengineering Education 7MB, PDF
  • Transforming Ordinary and Extraordinary Activities into “Education Worth Sharing”

    Culturally, students already use social media to share their thoughts, meals, crushes, dislikes, birthdays, everything -- except education. This work explores both transforming ordinary assignments and creating extraordinary assignments with sharing in mind in a theme of "education worth sharing". To date, student-created coursework has accumulated over 2,000,000 interactions.

    Resource Added: September 19, 2016

    Transforming Ordinary and Extraordinary Activities into “Education Worth Sharing” 1MB, PPTX
  • Introducing Entrepreneurship with the Internet-of-Things

    The number of students who want to participate in entrepreneurial endeavors is at an all-time high. However, from an education standpoint, there is much room for improvement how we prepare our engineering graduates to enter these types of ventures. For many programs, entrepreneurship is not a part of the core engineering curriculum. Students who want to learn about entrepreneurship for the most part have to either do so on their own or learn as they go, often times making costly, uninformed decisions as they begin their own startup companies. As a result of this arrangement, it is possible that we are not producing as many successful entrepreneurs as we could be. We are addressing this educational need by way of a new technical elective course that teaches students the fundamentals of entrepreneurship within the context of the Internet-of-Things.

    Resource Added: September 19, 2016

    Introducing Entrepreneurship with the Internet-of-Things 531KB, PDF
  • Feedforward Learning Controls Improve Technical Mastery in the Chemical Engineering Undergraduate Laboratory Reports

    Chemical Engineering undergraduate laboratories challenge students to design and conduct experiments, analyze and interpret data, and demonstrate mastery of theoretical concepts within a summative written technical report. Feedforward Learning Controls utilizes formative assessment and refinement of the individual technical report elements, allowing for practice, feedback and revision prior to report grading. Individual assessment of writing skills, data processing and presentation skills, and core theoretical knowledge creates intervention opportunities at crucial junctions and ensures individual students have access to the tools needed to bridge the knowledge gap. The instructor and peers critique drafts and provide feedback, identifying errors and guiding students toward resources. This strategy reduces stress and enhances student competence, confidence and dedication. The result is enhanced student learning and dramatic improvement in the average written report quality.

    Resource Added: September 19, 2016

    Feedforward Learning Controls Improve Technical Mastery in the Chemical Engineering Undergraduate Laboratory Reports 522KB, PDF
  • Accelerating the learning curve: Improving problem solving skills and technical communication in sophomore chemical engineers

    The transition into the engineering curriculum is challenging for students in many ways but particularly in the types and complexity of the problems to be solved. Additionally, this transition begins the process of introducing students into the particular language and means of communication they will build upon for the remainder of their degree and likely their career. By showing students the way with problem solving roadmaps and improving engineering communication with collaborative and iterative writing, this project focuses on accelerating this transition.

    Resource Added: September 19, 2016

    Accelerating the learning curve: Improving problem solving skills and technical communication in sophomore chemical engineers 746KB, PPT
  • DEVELOPING CREATIVITY AND ARTISTRY IN UNDERGRADUATE ENGINEERS

    The engineering process is fundamentally creative and artistic, requiring the making of things that did not exist previously and that, ideally, possess attractive aesthetics. In most structural engineering curricula (and other engineering curricular generally), the essential and enjoyable aspects of engineering creativity, and its associated artistic qualities, are commonly overlooked and not instructed explicitly, even though the satisfaction of the creative and artistic processes are wonderful sources of inspiration for students to pursue studies and careers in STEM fields. The main objective of this activity is to incorporate explicit teaching and assessment of the creative process into the Structural Engineering Senior Design course at Northeastern University in Spring 2017.

    Resource Added: September 19, 2016

    DEVELOPING CREATIVITY AND ARTISTRY IN UNDERGRADUATE ENGINEERS 830KB, PPTX
  • A more student-centered electrical engineering classroom through pre-class reading and in-class problem solving

    There is ample evidence about the positive benefits of active learning, but lecture continues to be the prevailing pedagogy in most undergraduate engineering courses. Conventionally, the classroom is students’ first exposure to course content and one of the main goals of class time is to deliver information. This poster describes my efforts to flip that convention by shifting first exposure to occur before class, thereby allowing me to integrate active learning pedagogies into the class.

    Resource Added: September 19, 2016

    A more student-centered electrical engineering classroom through pre-class reading and in-class problem solving 531KB, PPTX
  • Combining hands-on and online education

    This poster describes efforts to create introductory engineering courses that combine hands-on design with online education in order to create both a high-contact environment while managing large enrollments. We do this for introductory electrical engineering and computer science classes that focus on robotics, medical devices, and the Internet of Things.

    Resource Added: September 19, 2016

    Combining hands-on and online education 2MB, PPTX
  • Vertically Integrated Projects (VIP) Program at the University of Hawaii

    This highlights our institution’s efforts in developing a Vertically Integrated Project (VIP) Program. The University of Hawaii is part of the VIP Consortium, which consists of 21 institutions from around the world, led by Prof. Ed Coyle of the Georgia Institute of Technology. VIP Programs at each institution seek to foster long-term, in-depth, project-based learning to engage students and better prepare them for future careers. The objectives and desired outcomes for the UH VIP Program are: 1. Expand the VIP Program at UH to include more project teams (currently have eight teams). 2. Expand the range of disciplines involved (currently have Electrical Engineering, Mechanical Engineering, and Information and Computer Sciences). 3. Quantify the educational experience that VIP students receive, and maximize the benefits for the students.

    Resource Added: September 19, 2016

    Vertically Integrated Projects (VIP) Program at the University of Hawaii 1MB, PPTX
  • Flipping the Smartphone: Making Personal Electronics Work for the Educator

    This project focuses on a recent effort to productively use smartphones and other mobile smart devices in the classroom by engaging students through familiar neural pathways while simultaneously displacing distractive behavior linked to the ubiquitous devices.

    Resource Added: September 19, 2016

    Flipping the Smartphone: Making Personal Electronics Work for the Educator 2MB, PPTX
  • Merging bio and engineering:  project-based learning in undergraduate and graduate biomedical courses

    As the popularity of Biomedical Engineering at the undergraduate level grows, course content must be accessible by students with diverse backgrounds and learning styles. The objective of present effort is to develop courses that expose engineering students to signal processing methods, tools and important analytical techniques used in the study of neuroscience. For improving student engagement in classroom, the effort aims to design creative classroom and laboratory activities that allow for positive peer support.

    Resource Added: September 18, 2016

    Merging bio and engineering:  project-based learning in undergraduate and graduate biomedical courses 160KB, PPTX
  • Mechatronics and Robotics: A K—20 Continuum

    This effort is developing synergies in education, research, training, mentoring, and outreach within the interdisciplinary fields of mechatronics and robotics. Its outcomes are multifaceted and include i) students with demonstrated learning; ii) curricula to integrate education and research; and iii) broader audiences benefiting from an integrated ecosystem of K-12 STEM education programs.

    Resource Added: September 18, 2016

    Mechatronics and Robotics: A K—20 Continuum 4MB, PPTX
  • Making Learning Visible in Computer Science Classrooms

    There are a number of efforts to improve computer science (CS) classroom culture including those that seek to implement aspect of studio arts pedagogy . Using both maker activities and augmented reality, this work focuses on making the work of CS students visible and persistent in the classroom, similar to studio arts and design studios. The advantages of making student work visible include the opportunity for greater reflection, metacognition, learning communities and activation of prior knowledge.

    Resource Added: September 18, 2016

    Making Learning Visible in Computer Science Classrooms 3MB, PPTX
  • Metacognition, Study Habits, Learning, and Grades

    This effort is directed at exploring the role of self-efficacy and metocognition within the context of student study habits and strategies. Students are often not clear about the potential of their own confidence in themselves, their own study skills, strategies, and habits, and how these can impact their learning and grades.

    Resource Added: September 16, 2016

    Metacognition, Study Habits, Learning, and Grades 363KB, PPTX
  • Blended Dynamics – Does Size Matter?

    The current study is focused on the issue of scalability of a blended (flipped) classroom format undergraduate engineering Dynamics course.

    Resource Added: September 16, 2016

    Blended Dynamics – Does Size Matter? 40MB, PPTX
  • Tissue Engineering Startup Simulator: Integrating Entrepreneurship into Engineering Education

    Integrating an entrepreneurial mindset into a non-traditional engineering course to educate and promote entrepreneurship skills relevant to the field while promoting engineering design principles.

    Resource Added: September 16, 2016

    Tissue Engineering Startup Simulator: Integrating Entrepreneurship into Engineering Education 2MB, PPTX
  • Community-focused project-based learning in traffic operations

    Using project-based learning and community partnerships to improve engagement and understanding in a senior-level traffic operations course.

    Resource Added: September 13, 2016

    Community-focused project-based learning in traffic operations 162KB, PPTX
  • A New Engineering Discipline: Engineering Leadership

    Introduction of the Nation's First Degree in Engineering Leadership built upon a multi-disciplinary Engineering Core with emphasis in Leadership Development, Innovation and Entrepreneurship, and Business Acumen.

    Resource Added: September 12, 2016

    A New Engineering Discipline: Engineering Leadership 1MB, PPTX
  • Ethics in Design Practice: Integrating Ethics Education into Engineering Capstone Courses

    Proposal to integrate and rigorously apply ethical consideration and problem-solving skills into the practice of engineering design - Katherine Fu, Georgia Institute of Technology

    Resource Added: September 6, 2016

    Ethics in Design Practice: Integrating Ethics Education into Engineering Capstone Courses 239KB, PPTX
  • Sample Poster

    Template for developing the FOEE posters.

    Resource Added: August 31, 2016

    Sample Poster 125KB, PPTX
  • Elliot Douglas Long-Term Change

    Presentation by Elliot Douglas, NSF, during the panel on change.

    Resource Added: November 17, 2015

    Elliot Douglas Long-Term Change 1MB, PDF
  • Attracting Product-oriented Sophomores to ECE

    An introduction to Northeastern's revices ECE curriculum with two lab-oriented introductory sophomore courses for discovering the range of EE, and CE topics respectively. This presentation also touches on our efforts for introducing a common platform for hands on active learning in ECE.

    Resource Added: October 25, 2015

    Attracting Product-oriented Sophomores to ECE 1MB, PPTX
  • Expanding and Aligning Design Innovation Offerings Across Campus

    A look at Northwestern's project-based Design Innovation offerings on campus, across the Design for America studios, and through the newly formed Integrated Design Innovation program consortium.

    Resource Added: October 25, 2015

    Expanding and Aligning Design Innovation Offerings Across Campus 4MB, PDF
  • Integrating Formal and Informal Engineering Learning through a Residence-based Educational Approach

    The Global Engineering Residential Academic College at CU-Boulder is a Foreign Language and Global Geopolitics-focused residential 4-year program for Engineering Students.

    Resource Added: October 24, 2015

    Integrating Formal and Informal Engineering Learning through a Residence-based Educational Approach 1MB, PPTX
  • Leveraging Student Educational Diversity: Graduate/ Undergraduate Student Mentoring in Proposal Development Projects

    In a thematic elective on tissue engineering I have students with educational levels from junior undergraduate to advances graduate. In addition to diversity in experience levels, this course attracts students from engineering departments as well as Biology and the School of Medicine. I have incorporated a semester long proposal development project with out-of-class assignments designed to guided students from their area of initial interest, to a research question, to a fundable written proposal. My innovation lies in pairing graduate students with undergraduates in defined and agreed upon mentor:mentee rolls and having the pairs chose a tissue of interest and work collaboratively on all assignments. Together students formulate research ideas that they each incorporate into individual final written proposals. This pairing gives all students accessibility to another student with the same interests but very different perspectives with whom they can exchange ideas.

    Resource Added: October 22, 2015

    Leveraging Student Educational Diversity: Graduate/ Undergraduate Student Mentoring in Proposal Development Projects 223KB, PPTX
  • “Viral Videos” on the Mechanics of Materials

    Improving communication and comprehension by student-created video content. Project: Create a short educational video that conveys an important concept from Mechanics of Materials in an insightful and enjoyable way.

    Resource Added: October 22, 2015

    “Viral Videos” on the Mechanics of Materials 2MB, PPTX
  • Final Challenge Approach to Robotics Education

    Students often have difficulty understanding the application of theoretical concepts, and lose intrinsic motivation to learn as a result. In an attempt to address this difficulty, I have developed an approach that I refer to as a ‘Final Challenge’ structure. The Final Challenge structure combines concepts from both lab-based teaching methods and the project-based approach. In the Final Challenge structure, a semester begins with students in the class introduced to a defined project, task, or device to be built, which is referred to as the ‘Final Challenge’. Students are informed that at the end of the semester, they will have a defined amount of time (in my classes, the time is two weeks) to complete the Final Challenge. Students are informed that in order to successfully complete the Final Challenge, they will need to apply all of the knowledge and skills they have gained over the course of the semester.

    Resource Added: October 22, 2015

    Final Challenge Approach to Robotics Education 193KB, PPTX
  • Facilitating high-level understanding in engineering education through STE inspired examples

    Teaching high level concepts in systems engineerly easy in comparison to some other STEM majors (such as mathematics or particle physics). The theoretical foundations of engineering are however very complex, and the successful teaching of these foundations somehow requires one to properly convey to the students why these concepts are taught at all. A significant fraction of the students have trouble understanding concepts if these are not properly motivated. Most of the time, this high level explanation about the course structure requires one to give examples in which the methods taught in the class are not applicable. My objective is to build a list (for each concept) of examples of applications of concepts, as well as examples in which these concepts are not applicable, focusing on real-life examples/

    Resource Added: October 22, 2015

    Facilitating high-level understanding in engineering education through STE inspired examples 158KB, PPTX
  • Electronic Resources for Mechanical and Chemical Engineering Courses

    My colleagues and I have developed and implemented a multitude of resources to help instructors use electronic resources in their classrooms, including 1.) a tablet PC with Microsoft OneNote, 2.) the preparation and dissemination of screencasts, 3.) the dissemination of concept questions, 4.) the preparation and use of interactive simulations, and 5.) the use of finite-element algorithms in SolidWorks to visualize stress distributions and deformation of parts in a Mechanics of Solids course.

    Resource Added: October 22, 2015

    Electronic Resources for Mechanical and Chemical Engineering Courses 473KB, PDF
  • Virtual Hands-on Teaching

    An efficient method to connect course materials to real-world applications is to show students how things are working in reality. However, in some fields, including power engineering, it is impossible to actually implement the experiments on real systems. The objective of developing “Virtual Hands-on Teaching” is to provide student with real-world experience through virtual experiments by using computer programs

    Resource Added: October 21, 2015

    Virtual Hands-on Teaching 241KB, PPTX
  • Development of “do it at home” thermo-fluidic labs for online education and 3D imaging outreach activities

    Online degrees facilitate access to affordable college education, however, requirement of laboratory courses makes introduction of fully online undergraduate engineering programs challenging. So far this problem was resolved for electrical engineering—a cost-effective circuit kit with related software was sent to each student. My interests are in developing an equivalent kit and activities that could be performed with it at home for mechanical engineering.

    Resource Added: October 20, 2015

    Development of “do it at home” thermo-fluidic labs for online education and 3D imaging outreach activities 9MB, PDF
  • Enviropedia: on-line game and learning environment to study  materials engineering

    Understanding the environmental impacts of materials we use in our daily lives and translating this knowledge into effective educational strategies are crucial to making sustainable and environmentally sound choices. These strategies can provides current and future engineers with real incentives to develop innovative materials solutions that reduce environmental impacts on our planet. Sustainable materials play a central part in our future economy whereby by carefully selecting the most environmentally friendly and energy efficient materials we can reduce our energy consumption and increase sustainability of our life style. Development of innovative educational tools to teach future engineers on both materials selection and on environmental impacts of their design decision is at the heart of this proposal.

    Resource Added: October 20, 2015

    Enviropedia: on-line game and learning environment to study  materials engineering 478KB, PDF
  • Living the Computational Life

    Computer Science is a famously non-diverse discipline, a by-product of lack of exposure, lack of confidence and a lack of “computational play”. Extensive research has shown that K-12 students are not exposed to computing in public schools and that lack of familiarity causes them to avoid computing classes in college. We believe that combining a residential college experience coupled with a strong social component in the classroom will lead students to adopt the “hacker / maker culture” of computational building and exploration through expanded familiarity. Challenges to this include expanding our successful residential college program beyond Engineering to integrate other computational disciplines from the sciences and social sciences

    Resource Added: October 20, 2015

    Living the Computational Life 154KB, PPTX
  • An Applied Engineering Experience: From First Year Through Capstone Design

    Our engineering college has been tremendously successful implementing undergraduate research programs and courses to provide students multiple pathways into faculty-mentored and student-defined research. However, many engineering students are focused on careers in industry or starting their own business, yet the structure for providing co-curricular opportunities to these students is not as developed as that supporting undergraduate research. This innovation describes a co-curricular program to prepare industry-bound and entrepreneurial students in a manner that parallels opportunities currently provided for research. Through this program, students will be better prepared for positions in industry or their own startups by having significantly greater experience in engineering innovation, design, entrepreneurship and teamwork by participating in, co-curricular, long-term engineering projects.

    Resource Added: October 20, 2015

    An Applied Engineering Experience: From First Year Through Capstone Design 1MB, PDF
  • Scaffolded Prototyping Activity to Support Reflection and Learning in a Product-Based-Learning Engineering Design Course

    Building and creating physical prototype artifacts can be a means to demonstrate course learning objectives and support professional formation for engineering students. I seek to further understand and develop scaffolded prototyping assignments for product-based learning, mechanical engineering design courses to encourage genuine iteration and reflection. I incorporate prototyping activities for students to solve problems and demonstrate their technical and holistic learning. There are pre-defined milestones and assignments for the student teams that additionally encourage student team self-efficacy and independence. For students, they are “building to think,” reflecting and iterating expansively to evolve and address both the problem and solution. A prototype of any type also allows student teams to seek feedback from their imagined users, relying less on feedback from me as the instructor.

    Resource Added: October 20, 2015

    Scaffolded Prototyping Activity to Support Reflection and Learning in a Product-Based-Learning Engineering Design Course 972KB, PPTX
  • Engaging the Online Classroom

    Goal: Create an online classroom environment that supports active learning, enables group work, and results in engaged peer-to-pear interaction through in-class problem-solving activities. I applied strategies that I previously developed for an in-person flipped Statics class, and brough the in-class activities online using virtual collaboration tools.

    Resource Added: October 20, 2015

    Engaging the Online Classroom 382KB, PDF
  • Development of Technical Writing Skills During An Undergraduate Laboratory Course

    Am attempting a shift away from group report writing towards individual reports in a junior level chemical engineering lab course. The goal of this change would be to enhance the technical writing capabilities of all students and to ensure that all students passing the course are capable of effectively communicating in a written form. Past efforts are discussed as well as practical matters such as providing effective feedback to the students.

    Resource Added: October 20, 2015

    Development of Technical Writing Skills During An Undergraduate Laboratory Course 1MB, PPTX
  • Promoting engineering education to non-technical audiences:“Your water: where’s it come from, what’s in it, and will it be here tomorrow?”

    To raise public awareness and understanding of society’s looming water crisis and increase the number of highly qualified students from diverse educational backgrounds pursuing careers related to water resource policy, technology and management, this multi-disciplinary course was developed to educate non-technical audiences about society’s fragile relationship with its freshwater resources. Notably, this undergraduate level course is unique because of its target audience (i.e., non-engineers and, typically, non-scientists) and the instructional materials upon which it is built (i.e., recent books and other forms of popular/social media about the past, present and future of our water resources).

    Resource Added: October 19, 2015

    Promoting engineering education to non-technical audiences:“Your water: where’s it come from, what’s in it, and will it be here tomorrow?” 265KB, PPTX
  • Making Change through University Maker Spaces

    Resource Added: October 19, 2015

    Making Change through University Maker Spaces 1MB, PPTX
  • Improving First-Year Engineering Student Retention, Success, and Time to Graduation: An Innovative Approach to Teach First-Year Engineering Seminars/Courses

    The overarching educational outcomes of the “Improving First-Year Engineering Student Retention, Success, and Time to Graduation” approach is to increase engineering student retention, improve overall GPA, reduce time to graduation, and foster personal and academic improvement. It is the goal to provide a template of this approach to the engineering education community to ease the adoption and provide experience and guidance.

    Resource Added: October 19, 2015

    Improving First-Year Engineering Student Retention, Success, and Time to Graduation: An Innovative Approach to Teach First-Year Engineering Seminars/Courses 1MB, PPTX
  • Engineering Student Self-Assessment Through Confidence-Based Scoring

    This confidence-based scoring method encourages students to both think about their answers in a different way and to evaluate their confidence in the answer. Each answer is scored based on whether the answer is right or wrong and whether the student is confident or not in that answer. The method also benefits instructors by indicating the topics that students tend to be less certain of, even if the students are getting the right answers, and identifies students that are either over or under confident.

    Resource Added: October 19, 2015

    Engineering Student Self-Assessment Through Confidence-Based Scoring 6MB, PPTX
  • Hands-On, Systems-Based Engineering in the Classroom

    Creating drop-in modules to teach fundamentals of systems engineering. Students like them, I like them ... but do they work?

    Resource Added: October 19, 2015

    Hands-On, Systems-Based Engineering in the Classroom 187KB, PPTX
  • Making World History Relevant to Engineers

    In the crowded engineering curriculum, required general education courses such as history provide a prime opportunity to incorporate objectives like global competency, while also transforming courses that many students currently do not engage with because they do not see how the generic content relates to their professional development as engineers. To this end, a team-taught, two-course sequence in world history is being developed that is tailored for engineering students, with a focus on key concepts such as materials, construction, transportation and power.

    Resource Added: October 19, 2015

    Making World History Relevant to Engineers 727KB, PPTX
  • Maximizing Learning Experience in a Multidisciplinary Team-Taught Course

    Development of a multi-disciplinary team-taught course: Survey of bioengineering, targeting undergraduates and graduate students in Chemical, Materials, and Biosystem engineering.

    Resource Added: October 19, 2015

    Maximizing Learning Experience in a Multidisciplinary Team-Taught Course 1MB, PPTX
  • Modeling and Simulation in Engineering Dynamics

    I found that traditional textbooks and e-textbooks did little to nothing to reinforce what I was teaching my students. These textbooks were static not dynamic. How can we teach students about dynamics without showing them dynamics? Therefore, shortly after Apple released iBooks Author in January 2012, I started writing my own Engineering Dynamics iBook to include interactive widgets, videos, and simulations. In 2013 I published Dynamics: Supplement to the iBookstore to supplement all of the traditional textbook information with applications to real-world systems. The iBook contains 20 different physical systems that are modeled using only the concepts from an introduction to dynamics course. Each problem is solved using an easy-to-follow 9-step process and also includes MATLAB numerical integration is required. An appendix is also included that contains exhaustive derivations of all the basic dynamics equations used in the book.

    Resource Added: October 19, 2015

    Modeling and Simulation in Engineering Dynamics 943KB, PPTX
  • The Chemical Engineering Capstone Experience: Design, Research, Entrepreneurship, or All of the Above?

    The Chemical Engineering (CHE) senior design sequence the University of Cincinnati (UC) is the capstone experience for the CHE program. CHE students in dual-degree (BS+Masters) programs face particular challenges due to the difficulty of completing Masters work in parallel with other required courses. BS-only students interested in research careers face similar challenges. Traditional students should benefit from working on teams with research- and entrepreneurship-focused students. Meeting this broad range of needs calls for a revisioning of the CHE capstone framework. The objective of this project is to develop a capstone project framework that meets the traditional learning objectives of the UC CHE Program; addresses the specialized needs of research- and entrepreneurship-focused students; coordinates with, but does not replace, MS thesis research and entrepreneurial capstones; and enriches the capstone experience for traditional CHE students.

    Resource Added: October 19, 2015

    The Chemical Engineering Capstone Experience: Design, Research, Entrepreneurship, or All of the Above? 2MB, PPTX
  • The Freshman Experience and Nanotechnology Solutions to Engineering Grand Challenges

    Modules that introduce nanotechnology solutions to engineering grand challenges are being incorporated into Auburn’s freshman Introduction to Engineering classes. This effort is complementary to the NAE’s Engineering Messages and Grand Challenges activities, data showing that millennials are more likely to stay in engineering if they understand societal implications, and White House announcements related to both the engineering grand challenges and grand challenges for nanotechnology. The goals of the modules are to 1) increase nanotechnology awareness and understanding as part of achieving ABET student outcomes 2) to familiarize students with the current grand challenges in engineering and potential nanotechnology enabled solutions, and 3) to increase student understanding of the importance of grand challenges and nanotechnology to the engineering profession. Modules for at least six of the grand challenges will be developed and disseminated.

    Resource Added: October 19, 2015

    The Freshman Experience and Nanotechnology Solutions to Engineering Grand Challenges 684KB, PPTX
  • Integrating Formal and Informal Engineering Learning through a Residence-based Education Approach

    The College of Engineering at the University of Colorado has made a comprehensive commitment to a more integrated educational experience that transcends the classroom. To cultivate a culture of intentionality, creativity, collaboration, leadership, critical engagement, community, initiative and responsibility requires not only a different approach and priorities, but a different set of resources as well. It requires a comprehensive vision that coordinates all the resources of the university: faculty, students, staff, residence life, facilities, dining, service organizations, industry and research opportunities. The Engineering Honors Program, CU’s first residential college, has become the model for expanding this experience throughout the college.

    Resource Added: October 19, 2015

    Integrating Formal and Informal Engineering Learning through a Residence-based Education Approach 1MB, PPTX
  • The Multilane Highway to an Engineering Career

    Graduates of engineering programs need to demonstrate adequate competencies in technical knowledge and problem-solving abilities, but not necessarily on the credit-hour-based curricular timelines. Unfortunately, courses are structured to receive and deliver an educated cohort on a fixed timeline regardless of individual student capabilities. The proposal explores the potential for individual students to demonstrate competency at different speeds to accelerate graduation for rapid learners and offer more appropriate speeds to retain methodical learners. Feedback is requested to help determine mechanisms to restructure department teaching assignments and assist students that wish to adjust their speed as competencies are achieved.

    Resource Added: October 19, 2015

    The Multilane Highway to an Engineering Career 3MB, PPTX
  • Developing Engineering Students’ Self-Regulation through a Discipline Specific Student Success Course

    Many engineering students find the transition from high school to college difficult because their previous academic experience did not prepare them with the academic skills they would need to be successful in a challenging learning environment. The purpose of this project is to provide students an opportunity to build the academic skills that are critical to success in engineering by teaching them self-regulated learning (SRL) skills. By focusing on the development of SRL skills, my hope is to retain more students beyond the first year of engineering and through on to graduation.

    Resource Added: October 19, 2015

    Developing Engineering Students’ Self-Regulation through a Discipline Specific Student Success Course 211KB, PPTX
  • Flipping of Large Engineering Courses in Resource-Limited Settings

    The goal of this project is to provide an alternative to traditional lecturing for engineering students so that students get more engaged, learn better and, consequently, we reduce the number of dropouts in early years of engineering education as well as produce engineers that are fully prepared for the 21st century workforce. While some private schools and well-funded public universities are able to achieve this goal easily, the challenge is to come up with an alternative that can be adopted for large courses in cash-strapped state schools.

    Resource Added: October 19, 2015

    Flipping of Large Engineering Courses in Resource-Limited Settings 219KB, PPTX
  • Making General Education relevant for Engineering Students

    It isn’t always clear for students why General Education can be a synergistic with the engineering portion of a student’s education. I propose to develop a course (as a model to be expanded) that covers General Education content (humanities, arts, and social/behavioral sciences) framed in the context of engineering applications as a way help provide a relevant GenEd experience. This would be one way to make general education more meaningful and relevant to students while giving them a “safer” way to explore those domains.

    Resource Added: October 19, 2015

    Making General Education relevant for Engineering Students 2MB, PPTX
  • Inquiry-Based Learning in Engineering Laboratory Classes

    This project deals with incorporation of guided inquiry in a Materials Science and Engineering (MSE) laboratory course. The objective is to improve student learning of core class concepts by connecting these concepts to projects and people that are relevant to the students. The proposed activity is a set of projects for the final lab of the class. Students select their own groups and each group chooses one project from the set. Projects are sourced from a variety of MSE focus areas, including active research at Carnegie Mellon University. Each group is provided a prompt to design an experiment that uses structural characterization as part of an evaluation of a material for a certain application. Students submit a work plan, conduct experiments, and write a final report.

    Resource Added: October 19, 2015

    Inquiry-Based Learning in Engineering Laboratory Classes 520KB, PPTX
  • Using Video & Social Media in a Flipped Classroom: Blending Informal and Formal education

    This project focusedson integrating the informal eduction done in new media (like YouTube) with formal education (classroom). I have pioneered the use of new media, especially internet-delivered video, to educate the public about engineering. My YouTube channel has over a quarter million subscribers and over sixteen million views. I have developed techniques to deliver high-quality, clear, and compelling videos that detail how engineers think and work. I’ve discussed LCD monitors, microwave ovens, quartz watches and atomic clocks.

    Resource Added: October 19, 2015

    Using Video & Social Media in a Flipped Classroom: Blending Informal and Formal education 647KB, PPTX
  • From Calculations to Design: Putting Chemistry and Design into Introductory Courses in Chemical Engineering

    Introductory chemical engineering classes have traditionally focused on chemical process calculations. However, they do not provide students with a good understanding of how these calculations are related to actually designing chemical processes to make useful products. I developed a new course to equip students to employ creative strategies of chemical process synthesis and to understand the connection between chemistry and engineering. I wrote a textbook and developed online materials so that the class can be taught in hybrid mode. Students leave the class with strong problem-solving strategies, more confidence in their design skills and stronger identification as engineering professionals-in-the-making.

    Resource Added: October 19, 2015

    From Calculations to Design: Putting Chemistry and Design into Introductory Courses in Chemical Engineering 3MB, PPTX
  • MINDSET, ECOSYSTEMS, AND DISCOVERY-BASED LEARNING IN MULTIDISCIPLINARY TEAMS (DBL-T)

    The overarching goal of DBL-T is to bring together mindset, ecosystem thinking, and multidisciplinary, immersive discovery-based learning to produce engineering students capable of effective discovery and design in the modern research/design environment.

    Resource Added: October 19, 2015

    MINDSET, ECOSYSTEMS, AND DISCOVERY-BASED LEARNING IN MULTIDISCIPLINARY TEAMS (DBL-T)  484KB, PPTX
  • Team-Based In-Class Coding Exercises

    In an in-class coding exercise, students work in teams of 3-4 on a series of well-defined tasks to develop a small piece of computer code. They are told in advance so that they can bring their laptops. The tasks are related to materials covered in lecture that day or week and are often a starting point for upcoming homework problems. The instructor circulates around the room, with the help of TAs in large courses, interacting with all teams. By gauging student progress, the instructor discusses the tasks every 10-15 minutes with the entire class.

    Resource Added: October 18, 2015

    Team-Based In-Class Coding Exercises 839KB, PPTX
  • Appropriate Point of Care Diagnostics: Designing Medical Devices for Resource Limited Settings

    There is a growing interest among undergraduate engineering students in taking on high impact problems in healthcare. In particular, the challenge of delivering high quality medical care to resource limited settings has attracted much attention. For example, Tuberculosis (TB), a disease that currently infects 1/3 of the world’s population, cannot be adequately diagnosed in the rural and poverty-stricken regions where it most often occurs. Addressing these challenges require multidisciplinary solutions, international partnerships, and awareness of the pitfalls of trying to solve problems in regions with unfamiliar economic, political, and cultural landscapes. I am creating an introductory course, which includes travel to Ghana, to prepare engineering undergraduates to work in this area.

    Resource Added: October 18, 2015

    Appropriate Point of Care Diagnostics: Designing Medical Devices for Resource Limited Settings 112KB, PPTX
  • Choose your own aerospace adventure: An interactive electronic textbook for introductory design

    This textbook will build on my existing partially flipped course model to complete the transition from the lecture model to self-guided student inquiry. Outside class, students will progress through the electronic textbook, watching videos, doing exercises, and working on their design project. Inside class, students will perform team presentations on background topics, receive guidance on problem areas (identified by the textbook performance metrics tool), and do in-class summative assessments to ensure that individual students are keeping up to date.

    Resource Added: October 18, 2015

    Choose your own aerospace adventure: An interactive electronic textbook for introductory design 921KB, PDF
  • Dissemination of Active Teaching Methods: Peer Instructor Networks in Large Intro Classes

    An abundance of studies documents evidence of effective teaching improving STEM recruitment, retention, and conceptual gain; despite this, a substantial gap exists between awareness and implementation of these techniques. Here, we test the use of peer instructor networks in multi-section introductory classes as a vehicle to improve trial and adoption of empirically validated teaching approaches. Furthermore, we ask if this approach can lead to systemic adoption of effective teaching approaches throughout the curriculum. We share preliminary successes and barriers that limit adoption of these techniques.

    Resource Added: October 18, 2015

    Dissemination of Active Teaching Methods: Peer Instructor Networks in Large Intro Classes 808KB, PPTX
  • Policy Analysis for Engineers

    Public policy issues are important to every field of engineering. Yet, most engineering students know little about the topic. For most students, however, an entire course focused on the topic is not necessary. To respond to this need, I have developed an online module where engineering students learn about the interrelationship of engineering and public policy, how to conduct neutral policy analysis, and then apply that knowledge in case studies to practice the skills they have learned. The modules takes a flipped classroom/active learning approach by using short videos to educate students, activities to practice the skills taught, and incorporates real-world examples such as hydraulic fracturing, drones, and 3D printing. The online module is designed to satisfy ABET criteria 3c and 3h. An ANOVA analysis of pre/post data found that the effect on student’s knowledge of public policy analysis was highly significant.

    Resource Added: October 18, 2015

    Policy Analysis for Engineers 5MB, PPTX
  • A Framework for Design in Single and Multi-Disciplinary Classrooms

    This poster presents a preliminary framework for developing design activities. Designettes use the architecture and industrial design tradition of charrettes or ‘intense periods of design or planning’ to teach engineering design thinking through short-term design experiences. These rapid and creative learning experiences enable educators to integrate design learning in a single class, across courses, across terms, and across disciplines. The preliminary framework for composing these design activities focuses on disciplinary learning objectives, motivational elements, design scope, and prototyping. At Georgia Tech, a novel engine designette is being tested in a thermodynamics course in collaboration with multiple professors. Two primary challenges are expected in developing a generalizable approach for creating these activities: (1) encouraging depth of analysis, and (2) the heterogeneity of backgrounds.

    Resource Added: October 18, 2015

    A Framework for Design in Single and Multi-Disciplinary Classrooms 899KB, PPTX
  • Problem Solving Motivated Engineering Curriculum

    The traditional teaching format of lectures complemented by laboratory or discussion sections can efficiently deliver knowledge to the subset of students who learn well using this format. Other students, however, learn and become excited about building things and quickly seeing the fruits of their efforts instead of being passive recipients of theoretical knowledge that may have some vague application later on. These students typically do not perform well in class as they are bored easily and do not have the patience to passively sit through lectures, but can be excellent in projects or engineering competitions where clear, tangible outcomes are expected. How do we engage these students and keep them interested? The objective is to develop a problem-based learning environment where students who prefer to learn by doing rather than by passively listening can learn engineering principles on their own.

    Resource Added: October 18, 2015

    Problem Solving Motivated Engineering Curriculum 464KB, PPTX
  • www.makecourse.com: Hands-On Intro to Engineering Design

    The Makecourse teaches the basic skills for engineering design projects. In 15 weeks students learn using CAD software, realize their animated designs with 3D printers, build control systems using a microcontroller (Arduino), and write code in C++. There are essentially no limits on the project topic, i.e. students can unleash their creativity and pursue a project they find personally interesting. All students at USF can enroll. There are no prerequisites. For a sample of student project videos, please, visit www.makecourse.com and click on the ‘student projects’ tab. For most of the students this course was their first time to invent, design, and build an engineering project. The Course Kits are distributed by the IEEE USF Student Chapter, helping their recruitment efforts. All course materials are publicly available via YouTube. The Makecourse was developed by Prof. Rudy Schlaf (EE) and Eric Tridas (Cand. PhD, E) in Spring 2014 at the University of South Florida.

    Resource Added: October 17, 2015

    www.makecourse.com: Hands-On Intro to Engineering Design 3MB, PPTX
  • Cloud-based experimental platform for understanding dynamics and controls

    The proposed project aims at improving understanding of concepts of systems dynamics and controls engineering for undergraduates and/or graduate students. The main idea is that students are able to interact with a physical platform while being inside or outside a classroom, send commands and observe/analyze responses of physical systems in a wireless and uninterrupted manner. A physical platform combined of a DC motor, a motor drive controlled by a microprocessor, and sensors to measure motor rotation and current drown by the system, will be present in a room in the ASU campus, connected to the network. Each student (or team of 2-3 students) will be able to upload control parameters to the Arduino wirelessly via their laptop or tablet. The platform will be online 24/7 to allow for remote control of the setup and ability to receive response data (in log files) in real-time by the students, even from their homes.

    Resource Added: October 16, 2015

    Cloud-based experimental platform for understanding dynamics and controls 3MB, PPTX
  • Leveraging Evidence Based Research and Entrepreneurship Education for Engineering Professional Formation

    The professional context for the future engineer is changing. Engineering graduates can no longer expect a career with a single employer and they must be prepared to meet the needs of diverse organizations. Companies are looking for engineers who can identify unmet needs, problem solve under time constraints, and adapt to an increasing rate of technological change. Graduates must be both technically proficient and cognizant of how an engineer’s role must change as they navigate between small start-ups and large companies. In response to changing career needs, higher education institutions are reforming how they train engineers. Most recently, this reform has led to the incorporation of entrepreneurship into engineering undergraduate curriculum. This work looks to integrate learning sciences and education research findings into engineering entrepreneurship education to develop more effective means of engineering professional formation.

    Resource Added: October 16, 2015

    Leveraging Evidence Based Research and Entrepreneurship Education for Engineering Professional Formation 746KB, PPTX
  • A New Introduction to Electrical & Computer Engineering ‘ENEE101: From Gadgets To Theory’

    This is a freshman level course that introduces fundamental concepts in electrical and computer engineering using hands-on, applications-based pedagogy. The intention is to provide contextual understanding of advanced topics that students will encounter in future ECE courses. In doing so, the retention rate in the freshman-sophomore transition is expected to improve, along with the reduction of DWF rates in upper level ECE courses. Eight unique modules are developed and span the general areas of electronic circuits, power, controls, filters, transforms and spectral analysis, signal and image processing, microprocessor programming, software design and ethics. The 3-credit course features a 75-minute lecture and two 110-minute laboratory sessions per week.

    Resource Added: October 14, 2015

    A New Introduction to Electrical & Computer Engineering ‘ENEE101: From Gadgets To Theory’ 3MB, PPTX
  • A Project-Based Data-Driven Flipped-Classroom for Statics

    National statistics show that the sophomore-level Statics course can exhibit failure rates from 38% to 52%. Similar rates have been observed at UTEP. In spring 2014, 46% of students in a large-enrollment (N>160), traditionally taught Statics course did not pass. Since the summer of 2014, the PI has focused on improving student performance through implementation of project-based, data-driven, and flipped classroom teaching methods. The PI’s new Statics course includes a capstone design project, daily online, pooled, randomized homework assignments and quizzes; lecture videos; tablet-based teaching; and personal mass email communication. These efforts have reduced the failure rate in Statics to 28% and 27.2% in the fall 2014 and spring 2015 semesters respectively. These results prompted the Dean of the College of Engineering to invite the PI to present a teaching technology and pedagogy lecture to the Faculty.

    Resource Added: October 14, 2015

    A Project-Based Data-Driven Flipped-Classroom for Statics 2MB, PPTX
  • Creativity and Innovation in Programming Courses

    Many engineering students consider themselves not to be creative, although the essence of engineering is to create new solutions to problems. Many of those same students consider computer programming to be a tedious and frustrating experience. This project attempts to tackle both problems at once by integrating creativity and innovation experiences into an introductory programming course and an embedded microcontrollers course. The goal is to increase students' programming skills, self-efficacy, engagement, and their perception of themselves as creative people.

    Resource Added: October 14, 2015

    Creativity and Innovation in Programming Courses 170KB, PPTX
  • Increasing the Retention of Incoming Chemical Engineering Undergraduates through Increased Student Connectedness and Autonomy

    The School of Chemical Engineering at Purdue has ~200 incoming students each year enter the introductory course in the program. Taught as a single section, individualized student attention has not been placed at the fore to date. As such, the retention of students from traditionally underrepresented groups in chemical engineering has lagged behind those of other student types. Here, we address this issue through implementing a series of programs aimed at increasing the student autonomy and connections between students, the course material, their peers, and the course instructors while still providing content to ~200 students. Importantly, the outcomes with respect to student success will be tracked both within the course and across the entirety of the time that the student is enrolled at Purdue. In this way, we anticipate being able to provide content that will allow for a higher level of education and success from students at the very outset of their chemical engineering careers.

    Resource Added: October 13, 2015

    Increasing the Retention of Incoming Chemical Engineering Undergraduates through Increased Student Connectedness and Autonomy 133KB, PPTX
  • Coupling of the Flipped Classroom Approach with Project-based Learning in a Construction Engineering Undergraduate Course

    The objective of the proposed work is to redesign 'ARE 323k: Project Management and Economics', which is a required upper division undergraduate course for Civil and Architectural Engineering majors, coupling the flipped classroom approach with project-based learning. As our classes have been increasing in enrollment in the past years, the challenge is to continue to provide students with unique real-world project-based experience to foster and maintain student interest in Construction Engineering. In the past, the theoretical background students needed to develop their project was provided in traditional lecture-type classes. I would like to experiment with using the flipped classroom approach to teach the basics and focus on using class time for hands-on problem solving and project development.

    Resource Added: October 12, 2015

    Coupling of the Flipped Classroom Approach with Project-based Learning in a Construction Engineering Undergraduate Course 386KB, PPTX
  • Pittsburgh Water Microbiome Project

    Poster for the Pittsburgh Water Microbiome Project at FOEE (Kyle Bibby, University of Pittsburgh). In the PWMP, middle school students sample drinking water, undergraduate engineering students analyze the microbiology of the samples, and results are shared with the public through an interactive display at the Carnegie Science Center.

    Resource Added: October 8, 2015

    Pittsburgh Water Microbiome Project 4MB, PPTX
  • Expansion of Biomedical Engineering Materials Core Curriculum

    Expansion of integrated engineering curriculum (IEC) to enhance students understanding of materials for biomedical applications through hands-on, project driven labs.

    Resource Added: February 16, 2015

    Expansion of Biomedical Engineering Materials Core Curriculum 2MB, PDF
  • Interactive and Comprehensive Mathematical Modeling Learning Environment

    Mathematical modeling encompasses the highest learning objectives in Bloom’s taxonomy, but more importantly, modeling is a task that cannot be automated; in contrast, there are many tools that excel at performing the algorithmic tasks emphasized by most texts and professors. Therefore, one of my major interests in teaching is to provide education and training in formulating/modeling real-life problems as optimization problems.

    Resource Added: December 17, 2014

    Interactive and Comprehensive Mathematical Modeling Learning Environment 1008KB, PDF
  • Employing Fellowship Proposal Development to Teach a Biomedical Device Engineering Course

    In order to train a workforce to tackle diverse scientific and technological challenges, there is a need for courses that expose students to essential knowledge and tools to facilitate pursuit of a specific idea with a multidisciplinary scope. To address this need, I developed and taught a graduate-level course titled “Micro- and Nano-Technology in Life Sciences”. I utilize the development of a fellowship proposal as the framework to effectively teach a highly-interdisciplinary biomedical device engineering course and instill critical thinking skills. Overall, this approach enables a self-directed and collaborative learning environment, where students are motivated by the practicality of the proposal (e.g., an end-product for submission as a fellowship application) and engaged in lectures and assignments to more effectively strengthen their technical knowledgebase.

    Resource Added: December 17, 2014

    Employing Fellowship Proposal Development to Teach a Biomedical Device Engineering Course 227KB, PDF
  • Active Laboratory-based Learning Strategies applied to Biotransport

    The purpose of this project is to incorporate a laboratory-based component into an existing Biotransport course offered in the chemical engineering department at the New Jersey Institute of Technology. Mathematical modeling and numerical simulation of actual processes, conducted in class, and a sound dissemination plan will prepare undergraduates for developing and conducting experiments based on transport phenomena principles learned in the classroom. This strategy will stimulate learning, facilitate the transition between theory and practice and help students embrace the challenge of developing efficient devices that may lead to sensible solutions to a range of current biomedical transport problems.

    Resource Added: December 17, 2014

    Active Laboratory-based Learning Strategies applied to Biotransport 308KB, PDF
  • Transforming CE 361: Introduction to Transportation Engineering to a Project-based Learning Course

    The objective of the proposed work is to redesign CE 361: Introduction to Transportation Engineering, which is offered at the junior-year, within a project-based learning (PBL) framework. While the development of problem-based and project-based learning courses is not novel, the application of non-traditional teaching methods in the transportation engineering curriculum⎯besides the first and senior years⎯ has been surprisingly scarce in transportation engineering education. Providing students with real-life transportation projects and challenges can be instrumental in fostering and maintaining their interest in transportation engineering and provide them with a broader perspective related to the social and environmental aspects of the basic concepts they learn in the classroom.

    Resource Added: December 17, 2014

    Transforming CE 361: Introduction to Transportation Engineering to a Project-based Learning Course 385KB, PDF
  • Turn-Key Tools Most Interesting Thing

    Summary of the "most interesting thing I learned" responses following the Turn-Key Tools panel.

    Resource Added: December 11, 2014

    Turn-Key Tools Most Interesting Thing 17KB, DOCX
  • Turn-Key Tools List

    Summary of the turn-key tools that attendees wrote down before and during the panel discussion

    Resource Added: December 11, 2014

    Turn-Key Tools List 18KB, DOCX
  • Arduino as a Learning Tool for a Mechanical Engineering Measurements Lab

    This innovation introduces the Arduino micro-controller board as a educational tool in an undergraduate Mechanical Engineering teaching lab. I want to offer students the opportunity to do more hands-on work, and the low cost of the Arduino platform will allow each student to borrow a board and a set of sensors during the entire semester. The core of the innovation is a final group project in which students will work with a sensor of their choice to design a simple experiment in order to test a hypothesis.

    Resource Added: November 20, 2014

    Arduino as a Learning Tool for a Mechanical Engineering Measurements Lab 2MB, PDF
  • Industrial Insighters presentation

    The presentation that we gave at FOEE 2014

    Resource Added: December 1, 2015

    Industrial Insighters presentation 1MB, PDF
  •  Nanoscience and Molecular Engineering - Undergraduate Option Programs  in Engineering

    This poster describes the successful Incorporation of modern and emerging science fundamentals, with focus on nanoscale principles and molecular engineering, into any engineering curricula. To date this program has been adopted at the University of Washington by departments in Bioengineering, Chemical Engineering, Electrical Engineering, Material Sciences and Engineering, and Mechanical Engineering.

    Resource Added: November 10, 2014

     Nanoscience and Molecular Engineering - Undergraduate Option Programs  in Engineering 167KB, PDF
  • Teaching Introductory Mechanical Design Using a Continuous Prototyping Mindset

    The objective of this project is to engender a continuous prototyping mindset in students so that they may be introduced to mechanical design through authentic, iterative, inquiry-guided project experiences. I define a prototype as an interactive experiment intended to gather information for further learning. The prototyping mindset is an inquiry-driven approach that encourages students to identify missing information and anticipate unknowns, ask appropriate questions, perform an experiment (create a prototype) proactively, and iterate in order to continually improve their design decisions.

    Resource Added: February 13, 2014

    Teaching Introductory Mechanical Design Using a Continuous Prototyping Mindset 642KB, PDF
  • A Pedagogical Ecosystem for Engineering Data Analytics

    Data analytics forms the backbone of most engineering operations. This poster introduces a pedagogical ecosystem that was developed and successfully implemented for engineering data analytics education. The mission of this ecosystem is to immerse students in the technical challenges associated with contemporary data analytics i.e., extract and process data from sources such as websites, spreadsheets, and sensors; design and apply descriptive and predictive statistics to analyze this data; use technical software required to perform these analyses (Excel and MATLAB); and prepare and present visualizations (reports, charts, infographics, apps) that provide meaningful insights gleaned from the analyses.

    Resource Added: February 12, 2014

    A Pedagogical Ecosystem for Engineering Data Analytics 1MB, PDF
  • Teaching Environmental Engineering Sustainability and Resiliency in Urban Systems: Simulations and Role Play

    Environmental Engineering – Urban Systems is a core course in the ENVE curriculum at UGA. It is the first course students take that exposes them to the concept and design of water, wastewater and solid waste treatment. My mission is for the students to be able to hone skills and thinking that will help them contribute to society by developing flexible and sustainable solutions to complex and complicated environmental engineering issues. I developed Teaching Environmental Engineering Sustainability and Resiliency in Urban Systems: Simulations and Role Play to provide a challenging environment for the students and help me accomplish my mission.

    Resource Added: January 30, 2014

    Teaching Environmental Engineering Sustainability and Resiliency in Urban Systems: Simulations and Role Play 166KB, PDF
  • MuST-ACT: Multi Sensory Tools for Active and Creative Thinking

    Slides from the MUST-ACT affinity group's talk at FOEE2013. We propose to take concepts and make them physically real using multi-sensory tools that enhance learning and fosters creative thinking in students across engineering disciplines. These new tools would stimulate and engage multiple parts of our creative brain.

    Resource Added: January 27, 2014

    MuST-ACT: Multi Sensory Tools for Active and Creative Thinking 6MB, PDF
  • Turning Science and Engineering Concepts Into Objects: Integrating 3D Printing Tools into STEM Education

    An enduring challenge in Science, Technology, Engineering, and Mathematics (STEM) education, and also in STEM professions, is developing the innate ability of students to visualize and manipulate complex 3-dimensional (3D) spatial-temporal figures and models. We explore the use of 3D printing, or additive manufacturing, that creates solid objects of any shape from a corresponding digital model as an effective pedagogical tool to catalyze student learning through their ability to provide faithful insights into objects under study through physical touch and manipulation.

    Resource Added: January 27, 2014

    Turning Science and Engineering Concepts Into Objects: Integrating 3D Printing Tools into STEM Education 2MB, PDF
  • Next Generation Engineering Curricula

    To implement the next generation engineering curricula in a holistic manner that synergistically integrates technology and problem based learning to meet the needs of students with different learning styles so that they become leaders and meet the needs of the 21st century workforce.

    Resource Added: January 23, 2014

    Next Generation Engineering Curricula 765KB, PDF
  • Integrated (across class topic & level) Project Based Learning

    The objective/educational outcome of the innovation is to expand project based learning within and across classes (content), and/or class levels (upper and lower classmen), and/or functions (types of engineering, business, etc…).

    Resource Added: January 16, 2014

    Integrated (across class topic & level) Project Based Learning 359KB, PDF
  • Projects in a Mixed-Mode Classroom

    Engineering class facilities need to be more flexible and better suited for how engineers learn and work. Very few practicing engineers learn primarily from sitting at a desk for 50 minute increments while an expert plays the "sage on the stage." Engineers need to be able to transition between notes, files, readings, videos, simulation and design tools, and their laboratory equipment, without artificial constraints. Using these ideas, we developed the concept for "mixed-mode" lecture-laboratory where every bench has a computer and a complete set of laboratory equipment. This presentation highlights: 1) Challenges inherent in implementing the mixed-mode classrooms 2) How the mixed-mode classroom has worked 3) How we are documenting the effectiveness of the mixed-mode classroom 4) How the concept of a mixed-mode classroom can be scaled up

    Resource Added: January 14, 2014

    Projects in a Mixed-Mode Classroom 942KB, PPTX
  • Project Based Learning to Integrate Biological Processing with Biology, Biochemistry, Food Science and Nutrition

    To better prepare our biological engineering students, a hands-on, project-based lab component was added to our material/energy balance course that integrates lecture materials with design in biological engineering, market analysis, team building, written and oral project reporting. The laboratory portion of the course is structured around two projects that are completed incrementally week-by-week, culminating in a written report (project 1) and a written and oral report (project 2). Both projects require application of materials presented in the lecture portion of the class (material and energy balances, thermodynamics) as well as subject matter as varied as market analysis, sensory evaluation, heat/mass transfer, and process scale up. The latter subject matter is introduced and resources for further exploration and application are presented.

    Resource Added: January 9, 2014

    Project Based Learning to Integrate Biological Processing with Biology, Biochemistry, Food Science and Nutrition 454KB, PDF
  • Laboratory in the Classroom Experience

    NAE FOEE poster by Rashaunda M. Henderson

    Resource Added: January 8, 2014

    Laboratory in the Classroom Experience 2MB, PDF
  • Positioning Engineers for Urban Sustainability Infrastructure Transitions

    This project based learning course at Arizona State University (ASU) is designed to connect engineering students with planning and social science students as well as local policy and decision makers to explore innovative solutions for improving the sustainability of infrastructure. There are two main dimensions to the course: 1) lectures that cover how infrastructure systems work and how they enable activities in cities that are generally considered unsustainable, and 2) a semester-long project that the class completes as a group, where they identify an infrastructure challenge and work with local policy and decision makers to design solutions.

    Resource Added: December 31, 2013

    Positioning Engineers for Urban Sustainability Infrastructure Transitions 478KB, PDF
  • The Progressive Learning Platform for Computer Engineering

    This poster describes a tool/platform that is a vehicle for bringing project-based, active and collaborative learning into the computer engineering curriculum. The platform can be used across multiple courses, and thus also serves as the thread that weaves the different concepts and skills learned in different courses, allowing students to see the connections between these courses.

    Resource Added: December 30, 2013

    The Progressive Learning Platform for Computer Engineering 421KB, PDF
  • Hey You! -- Don't Give Up

    Resource Added: December 30, 2013

    Hey You! -- Don't Give Up 98KB, PDF
  • Learning by Doing in Undergraduate Control Systems Classes

    NAE FOEE 2013 Poster by Kathryn Johnson

    Resource Added: December 30, 2013

    Learning by Doing in Undergraduate Control Systems Classes 178KB, PDF
  • New Methods in Undergraduate Senior Design Capstone Courses

    Resource Added: December 30, 2013

    New Methods in Undergraduate Senior Design Capstone Courses 901KB, PPTX
  • Information Literacy in Mechanical Engineering

    Resource Added: December 30, 2013

    Information Literacy in Mechanical Engineering 135KB, PDF
  • Storyline-Based Homework Assignments for Power Electronics

    Resource Added: December 30, 2013

    Storyline-Based Homework Assignments for Power Electronics 371KB, PDF
  • Using Sensor Boards to Engage Freshmen Engineering Students

    This poster describes an effort to make the programming component of a 3 cr. freshmen engineering class more engaging, through the use of sensor boards that are accessed through the programming language.

    Resource Added: December 30, 2013

    Using Sensor Boards to Engage Freshmen Engineering Students 548KB, PDF
  • A Toolkit for Exceptional Teaching (TExT), Teaching/Learning Resources for Flipping the Classroom

    The objective of this project is to develop and assess a fully integrated set of teaching/learning tools designed to eliminate any “extra” effort associated with the implementation of active learning in the classroom. The TExT (toolkit for exceptional teaching) provides the resources needed by both teachers and students to “flip” the classroom. While it is specific to undergraduate ChE kinetics and reaction engineering, it could serve as a prototype for a 21st century “textbook” on most engineering subjects.

    Resource Added: December 30, 2013

    A Toolkit for Exceptional Teaching (TExT), Teaching/Learning Resources for Flipping the Classroom 1MB, PDF
  • Virtual Intellectual Property Laboratory

    NAE FOEE 2013 Poster by Christopher J. Bettinger (Carnegie Mellon University)

    Resource Added: December 30, 2013

    Virtual Intellectual Property Laboratory 878KB, PDF
  • The Dirty Words in Engineering Education:  Large Lecture Classes

    K. Meyers 2013 - Poster - Large Lecture Classes

    Resource Added: December 30, 2013

    The Dirty Words in Engineering Education:  Large Lecture Classes 179KB, PDF
  • Educating Energy Engineers Using the Flipped Classroom

    NAE FOEE 2013 Poster by Norman Love

    Resource Added: December 30, 2013

    Educating Energy Engineers Using the Flipped Classroom 329KB, PDF
  • System-centric Embedded Systems Engineering Education

    NAE FOEE 2013 Poster by Steve C. Chiu

    Resource Added: December 30, 2013

    System-centric Embedded Systems Engineering Education 284KB, PDF
  • Introductory Computing Across Engineering Disciplines

    NAE FOEE 2013 Poster by Mark Sherriff

    Resource Added: December 30, 2013

    Introductory Computing Across Engineering Disciplines 498KB, PDF
  • Experiential Education Integrated into Engineering Education

    NAE FOEE 2013 Poster by Rebecca Carrier

    Resource Added: December 30, 2013

    Experiential Education Integrated into Engineering Education 4MB, PDF
  • Formative Assessment by Continuous Access to Assignments

    NAE FOEE 2013 Poster by Eric Torng

    Resource Added: December 30, 2013

    Formative Assessment by Continuous Access to Assignments 180KB, PDF
  • Games for Learning

    NAE FOEE 2013 Games for Learning Breakout Presentation

    Resource Added: December 11, 2013

    Games for Learning 409KB, PDF
  • Panel 1 Presentation

    Introductions and Clicker Questions and Responses from Panel 1.

    Resource Added: December 8, 2013

    Panel 1 Presentation 841KB, PDF
  • Computation in the Materials Science and Engineering Core

    Presentation from FOEE 2013 panel discussion.

    Resource Added: December 5, 2013

    Computation in the Materials Science and Engineering Core 12MB, PDF
  • Coursera MOOC Everything Is The Same: Modeling Engineered Systems

    This is an overview of my experience running an introductory engineering MOOC on Coursera.

    Resource Added: December 3, 2013

    Coursera MOOC Everything Is The Same: Modeling Engineered Systems 1MB, PDF
  • Learning Pervasive Games by Magy Seif El-Nasr

    Resource Added: December 30, 2013

    Learning Pervasive Games by Magy Seif El-Nasr 8MB, PDF
  • Eric Ducharme- Leading with Technology

    Resource Added: November 18, 2013

    Eric Ducharme- Leading with Technology 2MB, PDF
  • Teaching-Learning Networks: Piloting the Global Classroom Concept

    Teach Civil Infrastructure Systems and Sustainable Development (CISSD) courses using problem-based approaches and team-based learning with teams that cut across several geographical contexts

    Resource Added: October 2, 2013

    Teaching-Learning Networks: Piloting the Global Classroom Concept 103KB, PDF
  • The Problem Solving Studio

    Establish classroom structures that change the students' and teacher's perceived rights and obligations in the classroom

    Resource Added: October 2, 2013

    The Problem Solving Studio 199KB, PDF
  • A Four-Year Modular Design Spine Curriculum

    Move our curriculum into a modular design where: different skill sets can be taught, moved around, making our approach more flexible to change and adaptable.

    Resource Added: October 2, 2013

    A Four-Year Modular Design Spine Curriculum 994KB, PDF
  •  Linking Project-Based Learning and Socially Relevant Themes

    Empowers Students and Inspires Creative (and Practical) Designs

    Resource Added: October 2, 2013

     Linking Project-Based Learning and Socially Relevant Themes 1MB, PDF
  • Student Enterprise to Enhance Creatitity and Innovation

    The primary outcome of this project is to create a learning environment to enhance student creativity and innovation through the integration of artistic creativity, entrepreneurial innovation, and engineering education.

    Resource Added: October 2, 2013

    Student Enterprise to Enhance Creatitity and Innovation 203KB, PDF
  • Teach the Essentials

    Determine the smallest possible body of knowledge which, when mastered, give students the broadest possible understanding of the subject.

    Resource Added: October 2, 2013

    Teach the Essentials 665KB, PDF
  • Finding the Right Balance: Process Calculations in the Classroom and on the Web

    In Process Calculations, chemical engineering sophomores learn to write and solve material and energy balances for simple and complex processes - skills that form a critical foundation for all subsequent chemical engineering core classes.

    Resource Added: October 2, 2013

    Finding the Right Balance: Process Calculations in the Classroom and on the Web 163KB, PDF
  • Experiential Learning in Power System Education

    Creating effective multi-sensory, multi-modal learning experiences that motivate life-long learning while deepening student understanding of and appreciation for the complexities of the electric power grid and the challenges we face to make it intelligent, efficient and sustainable.

    Resource Added: October 2, 2013

    Experiential Learning in Power System Education 4MB, PDF
  • Flipped Classroom

    Flipping Heat Transfer to Increase Active Learning

    Resource Added: October 2, 2013

    Flipped Classroom 188KB, PDF
  • Before

    Allow non-engineers to develop proficiency in some of the critical and analytical aspects of engineering, science, and technology, not merely in content, but also to embody a way of thinking.

    Resource Added: October 2, 2013

    Before "How Things Work" 365KB, PDF
  • Visualizing Engineering Mathematics in Action!

    Make complex engineering math more approachable to students by teaching math in an application-oriented manner using relevant and timely examples with real-time, hands-on visualization and animation of solutions by students in a computer lab-based setting.

    Resource Added: October 2, 2013

    Visualizing Engineering Mathematics in Action! 343KB, PDF
  • Incorporating themes from Changing the Conversation in engineering first year seminars

    Objectives: To promote students to define engineering in terms of health, happiness and safety and to enhance students’ understanding of possible careers in chemical engineering

    Resource Added: October 2, 2013

    Incorporating themes from Changing the Conversation in engineering first year seminars 2MB, PDF
  • Programming Printers Printed by 3D Printers

    No longer do we always have to devise brilliant kinematic linkage mechanisms to translate continuous rotation motions (from say a water wheel or induction motor) into precisely controlled intermittent motions. Instead, we simply have to program a computer to tell a smart motor when to move, in which direction to move, and exactly how far to move.

    Resource Added: October 2, 2013

    Programming Printers Printed by 3D Printers 290KB, PDF
  • Crowd-sourced in silico design of protein-based biosensogrs

    Fill an "application gap" in protein engineering courses while providing students with hands-on design experience in molecular/protein engineering.

    Resource Added: October 2, 2013

    Crowd-sourced in silico design of protein-based biosensogrs 4MB, PDF
  • An Integrative Model to Increase Research and Education in Renewable Energy Systems

    In the proposed class there is a strong emphasis in creating multidisciplinary teams of students, they work in a final project prototype in which they must address a real world problem, funding for developing the prototype is provided to the students although a strong emphasis is placed in using recycled materials in their designs.

    Resource Added: October 2, 2013

    An Integrative Model to Increase Research and Education in Renewable Energy Systems 1MB, PDF
  • Experiencing

    Learning Concepts by Teaching to High School Students

    Resource Added: October 2, 2013

    Experiencing "True Engineering" Earlier 4MB, PDF
  • Higher-Order Learning in Engineering Education Using Active Teaching Pedagogies

    Develop the dynamic, inquisitive, creative, and ethical engineer of the future called for by the National Academy of Engineering

    Resource Added: October 2, 2013

    Higher-Order Learning in Engineering Education Using Active Teaching Pedagogies 392KB, PDF
  • Green Projects, Pavements, and Beyond

    Taking a Project-Based Learning Approach that Introduces Sustainability to the Next Level

    Resource Added: October 2, 2013

    Green Projects, Pavements, and Beyond 2MB, PDF
  • Engaging Students through On-Site Design Activities

    Improve Communication Skills, Improve Design Skills, Integrate Computer Applications, Relate Courses to Real World Problems, Develop and Integrate Construction Topics

    Resource Added: October 2, 2013

    Engaging Students through On-Site Design Activities 2MB, PDF
  • Bridging Engineering and the Social Sciences

    Curriculum development - undergraduate research experience - interdisciplinary meetings

    Resource Added: October 2, 2013

    Bridging Engineering and the Social Sciences 3MB, PDF
  • Engaging the SAMARITAN instinct in Teaching Computer Software Concepts

    Developed teaching material that uses Federal Disaster Management issues to motivate thinking about distribution of resources, and verification of volunteer personnel efforts.

    Resource Added: October 2, 2013

    Engaging the SAMARITAN instinct in Teaching Computer Software Concepts 592KB, PDF
  • Weekly Innovation Challenge

    Just as people are encouraged to exercise every day to keep the body fit, the Weekly Innovation Challenge is designed to keep the mind fit. It is a creative workout for the brain.

    Resource Added: October 2, 2013

    Weekly Innovation Challenge 9MB, PDF
  • Improving Mathematical Modeling in Capstone Design through Instruction

    Our goal is to use instructional tools to improve students’ abilities to: translate real-world phenomena to mathematical representation, manipulate mathematical models, and understand model output.

    Resource Added: October 1, 2013

    Improving Mathematical Modeling in Capstone Design through Instruction 4MB, PDF
  • Research Experience for Undergraduate Students

    Fundamental Missions: Impart a solid understanding of fundamental knowledge; Nurture student so that they can articulate scientific facts and apply them in a more creative framework; Inspire and motivate students to engage in the quest for further knowledge. A possible route to accomplish these missions is laboratory research for undergraduate students.

    Resource Added: October 1, 2013

    Research Experience for Undergraduate Students 64KB, PDF
  • The Snowball Effect

    The constraints of academia are such that professors have limited time to plan courses and reflect on curriculum. Faculty members must strive to maximize the pedagogical benefits of preparation time.

    Resource Added: October 1, 2013

    The Snowball Effect 163KB, PDF
  • Vertically Integrating Experiential Learning to Senior Design

    The goal is to establish a multi-disciplinary capstone design program that leverages many of the common engineering core courses allowing some senior design projects to encompass students from multiple disciplines.

    Resource Added: October 1, 2013

    Vertically Integrating Experiential Learning to Senior Design 326KB, PDF
  • Mechanism Design Experience through Early Intervention & Mechanical Engineering Project

    Develop a context for learning in a junior-level mechanism design course - in which students act as design engineers creating specialized assistive devices for children with special needs

    Resource Added: October 1, 2013

    Mechanism Design Experience through Early Intervention & Mechanical Engineering Project 1MB, PDF
  • Project Rhea: student-driven learning

    Rhea embodies a new teaching paradigm in which students take on a leading role. Inventing and developing the technology that enables students to step into this new role is actually part of the paradigm!

    Resource Added: October 1, 2013

    Project Rhea: student-driven learning 153KB, PDF
  • Open, Blended, Flipped, Social courses in Mechanical Engineering

    The educational outcomes of this innovation are (i) more in-class engagement leading to retention and increased conceptual understanding, and (ii) out-of-class engagement via social learning and open content contributing to student motivation and broader impacts.

    Resource Added: October 1, 2013

    Open, Blended, Flipped, Social courses in Mechanical Engineering 3MB, PDF
  • Diabetes as a Platform to Increase Participation in STEM Education

    To use Diabetes disease model as a platform to disseminate STEM concepts. Diabetes, being a highly prevalent and familiar disease model, will be readily identified by a broad range of student community.

    Resource Added: October 1, 2013

    Diabetes as a Platform to Increase Participation in STEM Education 456KB, PDF
  • FBEI: Functionalized Bricks and Embedded Intelligence

    The FBEI modules cover the areas of energy, materials, math, computer switches, sensors, nano concepts, micro and nano fabrication, system integration, mindcontrolled games and systems, cognitive training, bullying, dancing, etc.

    Resource Added: October 1, 2013

    FBEI: Functionalized Bricks and Embedded Intelligence 289KB, PDF
  • Data Driven Decision Making

    An online course that engineers choose to take for building confidence in real world decision making.

    Resource Added: October 1, 2013

    Data Driven Decision Making 229KB, PDF
  • The challenge of teaching 10N passionate students (N=0,1,2,3,4...)

    The psychology, art, and science of seriously playful computer science education

    Resource Added: October 1, 2013

    The challenge of teaching 10N passionate students (N=0,1,2,3,4...) 894KB, PDF
  • FREEDM, Circuits and Electonics Practice Problems in Electrical Engineering

    The FREEDM Systems Center College Education Program was designed to educate a new generation of engineers and scientists to renewable energy based electric power systems. Creating a pipeline of future leaders and innovators through the development of new academic courses and degree programs at both undergraduate and graduate levels remains a key FREEDM Systems Center goal.

    Resource Added: October 1, 2013

    FREEDM, Circuits and Electonics Practice Problems in Electrical Engineering 199KB, PDF
  • Innovative Hands-on Education Tools for Enhancing Engineering Education

    The HBV-Ensemble can be used for in-class lab practices and homework assignments, and assessment of students' understanding of hydrological processes. Using this modeling toolbox, students can gain more insights into how hydrological processes (e.g., precipitation, snowmelt and snow accumulation, soil moisture, evapotranspiration and runoff generation) are interconnected.

    Resource Added: October 1, 2013

    Innovative Hands-on Education Tools for Enhancing Engineering Education 3MB, PDF
  • Interactive Web-based Education on Biomedical Microdevices

    Nano-Micro-Bio: Interfacing Engineering, Biology and Medicine Education Online

    Resource Added: October 1, 2013

    Interactive Web-based Education on Biomedical Microdevices 167KB, PDF
  • Ethical Product Design Through Unethical Product Creation

    Teaching ethics approaches are often didactic or role playing as it is difficult to put students in truly unethical situations. True first hand experiential learning is possible with unethical products however.

    Resource Added: October 1, 2013

    Ethical Product Design Through Unethical Product Creation 256KB, PDF
  • ES227 Medical Device Design

    An advanced engineering design course that pairs Harvard students with physicians from local hospitals to develop innovative medical devices

    Resource Added: October 1, 2013

    ES227 Medical Device Design 2MB, PDF
  • A Do-it-Yourself PCR Thermocycler Lab

    There is a need for innovative educational experiences that unify and reinforce fundamental principles at the interface between the physical, chemical, and life sciences.

    Resource Added: October 1, 2013

    A Do-it-Yourself PCR Thermocycler Lab 1MB, PDF
  • Spine Curriculum to Meet National & Global Needs

    Shaping the Mechanical Engineer of Tomorrow Through a Hands-on Design

    Resource Added: October 1, 2013

    Spine Curriculum to Meet National & Global Needs 2MB, PDF
  • De-Compartmentalization of Solid Mechanics Courses through Experiential Learning

    The innovation described here can best be categorized as an innovation in context. The overall goal is toward de-compartmentalization of some of the solid mechanics courses in the Aerospace Engineering (ASE) curriculum by integrating mechanics concepts and topics through integration of research and experiential training. Initial efforts to integrate research with active and project-based learning in the undergraduate aerospace structural analysis and engineering mechanics (EM) courses is presented.

    Resource Added: October 1, 2013

    De-Compartmentalization of Solid Mechanics Courses through Experiential Learning 4MB, PDF
  • Integrating Engineering Design throughout the BME Curriculum

    The goals for this learning innovation are to develop a roadmap for changing how we teach engineering design in the Biomedical Engineering Department at the University of Texas. It must be appreciated that major curriculum reform does not necessarily occur en bloc, but frequently must occur through a number of staged transitions.

    Resource Added: October 1, 2013

    Integrating Engineering Design throughout the BME Curriculum 802KB, PDF
  • Interaction Effects of a PBL Pedagogy, a Flipped Classroom, and an Advanced Physical Space for Collaborative Learning

    By triangulation of the results from the three types of study data, we will gain insight into the ways the three specific factors (flipped classroom/PBL/ SCALE UP inspired room) interact

    Resource Added: October 1, 2013

    Interaction Effects of a PBL Pedagogy, a Flipped Classroom, and an Advanced Physical Space for Collaborative Learning 156KB, PDF
  • Maximizing Learning Experience in a Multidisciplinary Team-Taught Course

    With ongoing smart grid activities, there is a strong need for a workforce with interdisciplinary expertise to have sustained development and progress, specifically cyberphysical security.

    Resource Added: October 1, 2013

    Maximizing Learning Experience in a Multidisciplinary Team-Taught Course 521KB, PDF
  • Teaching Parallelism to CS Undergraduates

    Projection: There will be a huge demand for parallel programmers in the coming decade!

    Resource Added: October 1, 2013

    Teaching Parallelism to CS Undergraduates 904KB, PDF
  • Innovation with Virtual Instruments and Software in Computer Engineering Education

    Teamwork and innovation abilities are critical in the profile of a new engineer. I am conducting an exploratory innovation initiative at the University of Wisconsin-Stout to develop these abilities through project-based courses.

    Resource Added: October 1, 2013

    Innovation with Virtual Instruments and Software in Computer Engineering Education 733KB, PDF
  • An Experiential Pedagogy for Sustainability Ethics

    This project is developing and testing a new approach to teaching engineering and science students that leverages their interest in experiment experience.

    Resource Added: October 1, 2013

    An Experiential Pedagogy for Sustainability Ethics 255KB, PDF
  • Development of a New Power Electronics Curriculum Relevant to Tomorrow's Power Engineering Challanges

    Objective is to develop a new power electronics curriculum that enhances the relevance of this subject to the undergraduate population by (i) transforming current course syllabi to reflect the role of power electronics as a core enabling technology for renewable energy conversion and electrified transportation, and (ii) creating innovative laboratory facilities for demonstrating the use of power electronics in renewable energy applications.

    Resource Added: October 1, 2013

    Development of a New Power Electronics Curriculum Relevant to Tomorrow's Power Engineering Challanges 2MB, PDF
  • Interdisciplinary Teams through Two Companion Courses on Infrastructure

    This course is a general engineering course and will help students understand how infrastructure works, but more importantly, how the infrastructure affects many aspects of society. Students will synthesize concepts from many areas of social science using infrastructure as a focal point.

    Resource Added: October 1, 2013

    Interdisciplinary Teams through Two Companion Courses on Infrastructure 3MB, PDF
  • Future for Team-Based Design in BME

    This innovation seeks to achieve the purpose of the National Institutes of Health's Team-Based Design in Biomedical Engineering Education Program. The educational objectives are: Address a critical barrier to progress in the biomedical engineering field, Shift current undergraduate biomedical engineering education paradigms, Teach the process of solving clinically-based problems using engineering designs

    Resource Added: October 1, 2013

    Future for Team-Based Design in BME 170KB, PDF
  • Toward a New Paradigm: A Bachelor of Science Degree with a Major in Engineering Education

    K-12 teachers who have a fundamental understanding of engineering will provide the most effective, sustainable solution for the incorporation of engineering into the K-12 curriculum.

    Resource Added: October 1, 2013

    Toward a New Paradigm: A Bachelor of Science Degree with a Major in Engineering Education 1MB, PDF
  • A Reinvisioning of the Engineering Textbook and Course Delivery

    The proposed digital textbook is built upon You Can Learn's patent pending Building Block™ technology, which delivers personalized content via mobile applications that adjust the content delivery to a student's preferred learning style. Moreover, lessons are delivered via adaptive assessment with each topic adjusted based upon whether the student requires brief, standard, or detailed versions of the subject presented.

    Resource Added: October 1, 2013

    A Reinvisioning of the Engineering Textbook and Course Delivery 1MB, PDF
  • Research and Instructional Strategies for Engineering Retention - RISER

    Overall program goal is to increase retention of CoE undergraduates from the two at-risk groups

    Resource Added: October 1, 2013

    Research and Instructional Strategies for Engineering Retention - RISER 13MB, PDF
  • Innovation in Delivery: Enhancing Learning through Student Empowerment

    Students should not see learning engineering as a chore that needs doing; rather, they should see it as an activity that they genuinely enjoy. The second objective is to enhance peer-to-peer learning.

    Resource Added: October 1, 2013

    Innovation in Delivery: Enhancing Learning through Student Empowerment 26KB, PDF
  • Participatory Technical Short-Courses For Industry

    Short courses for industry in a hands-on format utilizing the state-of-the-art lab facilities in Mechanical Engineering

    Resource Added: October 1, 2013

    Participatory Technical Short-Courses For Industry 156KB, PDF
  • Holistic Introduction to Electrical Engineering Based on the Inverted Classroom Model

    Pioneer a new introductory course series to incoming students to Electrical Engineering based on a holistic rather than on a traditional circuits-only approach. Accomplish this by launching an active learning model for this new course series based on an inverted classroom paradigm. Create an engaging, demanding, and inclusive learning space

    Resource Added: September 30, 2013

    Holistic Introduction to Electrical Engineering Based on the Inverted Classroom Model 2MB, PDF
  • Expanding and Improving Interdisciplinary Capstone Engineering Design

    Improve, expand and evaluate an existing effort in teaching interdisciplinary capstone engineering.

    Resource Added: September 30, 2013

    Expanding and Improving Interdisciplinary Capstone Engineering Design 357KB, PDF
  • The Relationship between Personal Responsibility and Collective Action

    If students who engage well with affective domain issues will assume leadership roles and practice engineering in an ethical manner, it would be beneficial to identify students with less developed concepts about personal responsibility. This information will be useful for team formation in the classroom and for designing learning activities with which we might be able to foster advancement in developing leadership characteristics and ethical behavior in professional practice.

    Resource Added: September 30, 2013

    The Relationship between Personal Responsibility and Collective Action 110KB, PDF
  • Sustained Instructional Innovation through Collaborative Faculty Development

    Our objective is to implement and assess a sustainable model for faculty development based on small groups of faculty that meet regularly to share experiences and document best practices. We aim to build a network of long-term faculty development groups that are focused on sustained implementation of innovative classroom practices.

    Resource Added: September 30, 2013

    Sustained Instructional Innovation through Collaborative Faculty Development 2MB, PDF
  • Media Computation: Using Art and Graphics to Teach Computation

    Media Computation is a new course cross-listed between the Department of Computer Science and the Program for Cinema and Technocultural Studies. It introduces programming, discretization and digital media to (mostly) non- computer science students.

    Resource Added: September 30, 2013

    Media Computation: Using Art and Graphics to Teach Computation 678KB, PDF
  • Values as Related to Project Teams in a Sophomore Engineering Design Course Sequence

    The sophomore course sequence is meant to teach students the engineering design process and prepare the students for the program's four-course, two-year capstone experience - a largely non-directed, group-based design experience marrying the students' design education and engineering science education. In Engineering Design I and II, students design and construct prototypes of human-powered vehicles for a client with cerebral palsy from the local community.

    Resource Added: September 30, 2013

    Values as Related to Project Teams in a Sophomore Engineering Design Course Sequence 1MB, PDF
  • Course Outcome-based Curriculum Assessment

    Instructors develop course outcomes, assess the achievement of those outcomes by determining results that compare student performance on an assessment instrument to a performance criterion, write action plans to address deficiencies, use these plans to improve their teaching, and use follow-up to document these improvements.

    Resource Added: September 30, 2013

    Course Outcome-based Curriculum Assessment 91KB, PDF
  • LabVIEW and Data Acquisition as a Problem Solving Tool in Chemical Engineering

    LabVIEW software and NI-ELVIS II data acquisition platform (National Instruments) as a user-friendly tool to enable our students to get hands-on practice in coupling basic data acquisition hardware with a feedback controller.

    Resource Added: September 30, 2013

    LabVIEW and Data Acquisition as a Problem Solving Tool in Chemical Engineering 2MB, PDF
  • Development and Quantitative Assessment of Peer Instruction Techniques in Materials Science and Engineering

    We are developing instructional techniques and materials for peer instruction in core materials science and engineering courses. A central part of this effort is to gather quantitative data comparing student learning gains using peer instruction with gains under a more traditional lecture-based format.

    Resource Added: September 30, 2013

    Development and Quantitative Assessment of Peer Instruction Techniques in Materials Science and Engineering 21MB, PDF
  • Incorporating Translational Medicine Concepts into Capstone Senior Design Projects

    My philosophy for Capstone has been to embrace the concept of "team science and engineering" and apply it to extremely demanding interdisciplinary projects. This class is frequently the first time that the students have worked on a real-world project that ties together concepts studied in their first three years in the program.

    Resource Added: May 27, 2013

    Incorporating Translational Medicine Concepts into Capstone Senior Design Projects 227KB, PDF
  • Improving Self-Directed Learning and Problem Solving Skills Using Lecture Demonstrations and Mini-Design Projects

    I am investigating more effective ways to incorporate clickers and lecture demonstrations into my instruction, moving beyond in-class discussions and into in-class group activities and outside assignments. Also, I am working on making various improvements to the students' educational experiences in our School's junior-level Fundamentals Laboratory sections, which includes assigning complementary mini-design projects during required recitation periods.

    Resource Added: May 27, 2013

    Improving Self-Directed Learning and Problem Solving Skills Using Lecture Demonstrations and Mini-Design Projects 269KB, PDF
  • Imparting Relevant Retention of Fundamental Mechanics Concepts Using a Context-Rich Active Learning Approach

    This work involves the development of an approach to significantly modify the introductory Mechanics of Materials (MoM) course to include viscoelastic material behavior as well as an immersive case-study based pedagogical strategy.

    Resource Added: May 27, 2013

    Imparting Relevant Retention of Fundamental Mechanics Concepts Using a Context-Rich Active Learning Approach 157KB, PDF
  • How to simplify a signals-and-systems course by using operators

    The innovation described here, in teaching cutting-edge engineering knowledge, thins the gauze and expands the audience for these ideas by making discrete- time systems the heart of the course. This change is enabled by describing discrete-time systems using shift (de- lay) operators.

    Resource Added: May 27, 2013

    How to simplify a signals-and-systems course by using operators 179KB, PDF
  • Helping Students Approach Simulations Like Experts

    The goal of this innovation is to facilitate students' progression from novices to engineers who are able approach advanced simulation like experts. The basis is cognitive research on "expert" vs. "novice" thinking.

    Resource Added: May 27, 2013

    Helping Students Approach Simulations Like Experts 658KB, PDF
  • Getting Kids Excited about Science, One Saturday at a Time

    Science Saturdays (www.sciencesaturdays.org), is a fun science show for children of all ages to inspire engineering by engaging its audiences with the 3Ds - donuts, demonstrations and dynamic lectures.

    Resource Added: May 27, 2013

    Getting Kids Excited about Science, One Saturday at a Time 309KB, PDF
  • Factors that Influence Faculty Adoption of Innovative Educational Tools

    Our goal is to develop instructional tools that incorporate many of the advances in engineering education such as (1) active learning breaks, (2) everyday examples, (3) global case studies, (4) visualization activities, and (5) increased faculty-student and student-student interactions and subsequently evaluate their effectiveness for both students and faculty.

    Resource Added: May 27, 2013

    Factors that Influence Faculty Adoption of Innovative Educational Tools 3MB, PDF
  • Engineering students learn and apply the triple bottom line through a multi-faceted educational experience: Design for the Environment Course

    A Design for the Environment (DfE) course was developed as a dynamic mix of nontraditional lectures and hands-on DfE laboratory experiments that are infused with real-world interactions. DfE is a set of design practices aimed at creating eco-efficient products and processes.

    Resource Added: May 27, 2013

    Engineering students learn and apply the triple bottom line through a multi-faceted educational experience: Design for the Environment Course 944KB, PDF
  • Energy Harvesting Active Networked Tags (EnHANTs) - Project Based Learning

    We focus on project-based learning within the framework of the 5-PI Energy Harvesting Active Networked Tags (EnHANTs) project.

    Resource Added: May 27, 2013

    Energy Harvesting Active Networked Tags (EnHANTs) - Project Based Learning 352KB, PDF
  • DREAM: Mentoring and Education Research Experiences for Undergraduate Engineering Students

    DREAM is a project-based learning innovation that strives to increase the number of underrepresented and underserved students earning engineering degrees undergraduate engineering students serve as volunteer mentors to underrepresented high school mentees.

    Resource Added: May 27, 2013

    DREAM: Mentoring and Education Research Experiences for Undergraduate Engineering Students 2MB, PDF
  • Discipline-based Modules to Promote Interdisciplinary Design Teams

    Targeting the area of pervasive computing products, our objective is to prepare students to work with other disciplines in "leading edge engineering knowledge and skills." We are developing theoretically grounded pedagogical tools for teaching engineering students to work in interdisciplinary teams on open-ended design projects.

    Resource Added: May 27, 2013

    Discipline-based Modules to Promote Interdisciplinary Design Teams 550KB, PDF
  • Development of Hands-on Modules for Cellular Bioengineering

    Utilized a problem-based learning approach to develop four hands-on modules to be used in the Cellular Bioengineering class.

    Resource Added: May 27, 2013

    Development of Hands-on Modules for Cellular Bioengineering 148KB, PDF
  • Designing Online Environments to Support Studio-Based Learning in Computing Education

    In order to improve student retention and preparation for professional careers, we have been exploring the potential for the studio-based learning (SBL) model - the centerpiece of architecture education for over a century - to transform computing education.

    Resource Added: May 27, 2013

    Designing Online Environments to Support Studio-Based Learning in Computing Education 860KB, PDF
  • Design Based Learning and the Freshman Year Experience

    EE 109 uses design-based learning, a variation on project-based learning that focuses on the design process. This course provides framework for the engineering, science and mathematics content the students will learn throughout their academic careers.

    Resource Added: May 27, 2013

    Design Based Learning and the Freshman Year Experience 2MB, PDF
  • Coupling Clickers with Computers

    Combining the use of student response systems (i.e., clickers) with in-class use of computer- based programming assignments/examples for purposes of enhancing active learning in the classroom.

    Resource Added: May 27, 2013

    Coupling Clickers with Computers 329KB, PDF
  • Cost-Effective Integration of Digital Classroom Technology into Engineering Courses

    The objective of the innovation is the cost-effective integration of USB-tablets and SmartBoard digital classroom technology to make students' classroom experience more efficacious.

    Resource Added: May 27, 2013

    Cost-Effective Integration of Digital Classroom Technology into Engineering Courses 2MB, PDF
  • Computation, Complexity, and Emergence: An Interdisciplinary Approach to Engineering Education

    A new interdisciplinary Honors seminar on "Computation, Complexity, and Emergence." The course explores the nature and effects of complexity in natural and artificial systems, using these topics to teach students computational modeling skills and an understanding of the dynamic nature of complex systems in a range of real-world contexts.

    Resource Added: May 27, 2013

    Computation, Complexity, and Emergence: An Interdisciplinary Approach to Engineering Education 405KB, PDF
  • Community Based Engineering Education: An Evolution Toward Long-Term Partnerships

    This hydraulic design course provides students with the opportunity to partner with local organizations in working toward long-term solutions to community challenges.

    Resource Added: May 27, 2013

    Community Based Engineering Education: An Evolution Toward Long-Term Partnerships 439KB, PDF
  • Communication and Signal Processing using Vertically Integrated Projects (VIP)

    The Vertically Integrated Projects (VIP) program at Purdue is an innovative project- based learning set-up for undergraduates. VIP couples undergraduates, graduate students, and faculty in a meaningful research partnership.

    Resource Added: May 27, 2013

    Communication and Signal Processing using Vertically Integrated Projects (VIP) 689KB, PDF
  • Cellular Machineries: Unraveling The Complexity Of Biological Molecules And Their Controlled Manipulation In Synthetic Environment

    Drawing upon "Quality, Relevance and Impact" and highlighting student- centered pedagogies while providing practical examples of integration of research and engineering education, leveraging partnerships among different researches in the campus as well as between the campus and governmental agencies, my innovation creates a foundation for understanding how to increase student interest in bioengineering.

    Resource Added: May 27, 2013

    Cellular Machineries: Unraveling The Complexity Of Biological Molecules And Their Controlled Manipulation In Synthetic Environment 348KB, PDF
  • Building Microskills for Effective Engineering Communication

    The objective is to develop communication skills for engineers. This includes general oral and interpersonal communications, as well as providing for effective teamwork, and ultimately professional engineering proficiency.

    Resource Added: May 27, 2013

    Building Microskills for Effective Engineering Communication 553KB, PDF
  • Bridging the gap between multidisciplinary knowledge and engineering education through project-based learning: case of Neuromorphic Engineering

    We have been applying project-based methodologies in a summer workshop setting; and are exploring ways to bring the successes of the workshop experience into the classroom.

    Resource Added: May 27, 2013

    Bridging the gap between multidisciplinary knowledge and engineering education through project-based learning: case of Neuromorphic Engineering 366KB, PDF
  • Body Engineering Los Angeles

    Body Engineering Los Angeles is a new program at the University of Southern California (USC) that aims to involve and prepare our best PhD students to become science, technology, engineering and mathematics (STEM) leaders of tomorrow through a fellowship that incorporated extensive training and K-12 classroom experience.

    Resource Added: May 27, 2013

    Body Engineering Los Angeles 762KB, PDF
  • Biomedical materials: a Problem Based learning approach

    A biomedical materials course is taught through problem-based learning. This technique actively engages students in the learning process and teaches them professional skills in addition to technical knowledge. Students learn problem solving, communication and teamwork skills.

    Resource Added: May 27, 2013

    Biomedical materials: a Problem Based learning approach 257KB, PDF
  • Integrated Field Experimentation for Project-based Learning in Robotic Systems

    The proposed program is to design a fun yet challenging project called Aerial Battle Bots, where teams can design, compete, and innovate technologies required to have large swarms of aerial robots challenge each other in an aerial version of the "capture the flag" game.

    Resource Added: May 27, 2013

    Integrated Field Experimentation for Project-based Learning in Robotic Systems 1MB, PDF
  • Jigsaws & Competitions

    Jigsaw is a collaborative learning activity where students learn a topic of interest by splitting the task. Competition allows students to engineer solutions towards building a predictive model for exercises in drug activity prediction, protein sequence classification.

    Resource Added: May 27, 2013

    Jigsaws & Competitions 1MB, PDF
  • Just-in-time teaching and concept tests in engineering courses

    We are developing materials for the just-in- time teaching of engineering based on a conceptual framework. The hallmark of this approach is that students are required to complete online quizzes on the reading prior to each class.

    Resource Added: May 27, 2013

    Just-in-time teaching and concept tests in engineering courses 325KB, PDF
  • Learn while Tested: An Approach to Integrate Self-Directed Learning and Examination

    My innovation addresses the pedagogical area of “active and self-directed learning' that aims at improving the students' self-directed learning by providing them the opportunity of taking multiple versions of an exam on a specific topic until they improve both their knowledge and grades.

    Resource Added: May 27, 2013

    Learn while Tested: An Approach to Integrate Self-Directed Learning and Examination 448KB, PDF
  • LiveScribe PenCasting and Integration with Facebook

    The objectives of the effort were to: disseminate sophomore level chemical engineering Thermodynamics materials via internet media and provide audio and visual materials that can be revisited anytime, anywhere, and at any pace.

    Resource Added: May 27, 2013

    LiveScribe PenCasting and Integration with Facebook 152KB, PDF
  • Merging Engineering and Developmental Biology in Graduate Biomedical Education

    I have developed a novel graduate-level biomedical engineering course, "Natural Engineering" at Cornell University (BME6510) that seeks to discover and integrate new engineering paradigms contained in developmental biology.

    Resource Added: May 27, 2013

    Merging Engineering and Developmental Biology in Graduate Biomedical Education 626KB, PDF
  • Motivating Engineering Students to Learn

    The goals of my efforts are to learn, develop, and implement motivational techniques that engage and inspire students so they will work to improve their engineering skill sets.

    Resource Added: May 27, 2013

    Motivating Engineering Students to Learn 146KB, PDF
  • Multidisciplinary Framework for Energy Education at MIT

    MIT's Energy Studies Minor is a bold experiment in multidisciplinary undergraduate study, fostering fluency across the distinct core domains of energy science, social science of energy, and energy technology and engineering.

    Resource Added: May 27, 2013

    Multidisciplinary Framework for Energy Education at MIT 8MB, PDF
  • Multidisciplinary High-Impact Research for BS and MS Students

    The objective of this project, which falls into the category of "Project-based learning: outside the classroom and/or in workshops", is to engage a significant number of undergraduate and master's students in high-impact research activities.

    Resource Added: May 27, 2013

    Multidisciplinary High-Impact Research for BS and MS Students 213KB, PDF
  • Playing Cupid in Capstone Design: Effective technology for assisting team formation

    "TeamBuilder" modified dating software helps reduce intra‐team conflict in Georgia Tech’s Industrial and Systems Engineering capstone design.

    Resource Added: May 27, 2013

    Playing Cupid in Capstone Design: Effective technology for assisting team formation 165KB, PDF
  • Preparing Global Engineers: Creating, Testing, and Diffusing Innovative Curriculum and Ideas

    I believe that it is essential to integrate global components in engineering curricula as not everyone can afford study abroad experiences due to both monetary and time constraints. Through field studies and partnerships I am developing a deep understanding of global engineering work and then translating this knowledge into engineering curricula.

    Resource Added: May 27, 2013

    Preparing Global Engineers: Creating, Testing, and Diffusing Innovative Curriculum and Ideas 1MB, PDF
  • Professional Practice Simulations for First-year Engineers

    How can we teach first-year students to think like professional engineers? And increase diversity? While using active and self-directed learning inside the classroom?

    Resource Added: May 27, 2013

    Professional Practice Simulations for First-year Engineers 104KB, PDF
  • Scaffolding Student Success - Application to Fluid Mechanics

    We have applied the Scaffolding and fading approach to Fluid Mechanics with the goal of enhancing student learning of difficult concepts and improving their problem solving ability in an efficient manner for fairly large classes.

    Resource Added: May 27, 2013

    Scaffolding Student Success - Application to Fluid Mechanics 2MB, PDF
  • Self-Directed Learning to Empower a More Creative and Diverse Engineering Workforce

    My approach is to employ open-ended problems as topics for semester-long group projects in a diverse set of engineering courses. These projects serve as a thematic framework for self-directed learning.

    Resource Added: May 27, 2013

    Self-Directed Learning to Empower a More Creative and Diverse Engineering Workforce 352KB, PDF
  • SPIMbot

    An Engaging, problem-based Approach to Teaching Assembly Language Programming.

    Resource Added: May 27, 2013

    SPIMbot 1MB, PDF
  • Baker Presentation

    Resource Added: May 27, 2013

    Baker Presentation 3MB, PDF
  • Sustainable Development as a Holistic Transdiscipline to Improve Learning in the Affective Domain

    To address the urgent need to dramatically improve how engineers learn ABET professional skills, this innovation employs: (a) problem based service learning; (b) study abroad; (c) a flipped classroom; and (d) asynchronous online mastery learning targeting the affective as well as the cognitive and psychomotor domains.

    Resource Added: May 27, 2013

    Sustainable Development as a Holistic Transdiscipline to Improve Learning in the Affective Domain 469KB, PDF
  • Teaching Team - Based Design in a Distributed Education Environment

    Increasingly, working engineers conduct design as members of geographically-distributed teams. Engineering students in residential programs of study need to use distributed communication solutions as part of their studies.

    Resource Added: May 27, 2013

    Teaching Team - Based Design in a Distributed Education Environment 413KB, PDF
  • Teaching Technological Innovation and Entrepreneurship in Engineering Electives

    A model for incorporating an entrepreneurship project has been developed in a upper-division and graduate-level engineering electives at Carnegie Mellon University.

    Resource Added: May 27, 2013

    Teaching Technological Innovation and Entrepreneurship in Engineering Electives 258KB, PDF
  • Text Messaging as a Tool for Enhancing Student-Instructor Interactions

    Maximizing student learning is first about engaging students. We investigated whether allowing students to use text messaging for course communication would enhance student instructor communication and concomitantly student engagement.

    Resource Added: May 27, 2013

    Text Messaging as a Tool for Enhancing Student-Instructor Interactions 189KB, PDF
  • The Electric Bungee: An Efficiency Challenge with Visible Results

    The electric bungee is a project-based learning challenge in which students compete to achieve the highest energy efficiency in a public demonstration. Students work to improve both component and system performance.

    Resource Added: May 27, 2013

    The Electric Bungee: An Efficiency Challenge with Visible Results 66KB, PDF
  • The Rice r-one Mobile Robot

    An Advanced, Low-Cost Robot for Research, Teaching, and Outreach

    Resource Added: May 27, 2013

    The Rice r-one Mobile Robot 263KB, PDF
  • Thermodynamics for Next Generation Engineers

    This effort seeks to redesign FTC such that it centers on concepts of exergy (available energy) so that future engineers can seamlessly couple energy and entropy in designing tomorrow's state-of-the-art energy technologies.

    Resource Added: May 27, 2013

    Thermodynamics for Next Generation Engineers 154KB, PDF
  • Transitioning from Active to Self Directed Learning

    The objective of this engineering education study is to determine if transitioning students from active to self-directed learning in a senior level class will help students take ownership for their learning as they prepare to enter industry (or continued education) where they need the critical lifelong learning skills.

    Resource Added: May 27, 2013

    Transitioning from Active to Self Directed Learning 395KB, PDF
  • Undergraduate Research Experiences as a Critical Thinking and Educational Tool

    The objective of the proposed engineering education innovation is to develop methods to enhance learning of fundamental STEM concepts relevant to undergraduate researchers' fields of study and increase critical thinking capabilities through undergraduate research experiences.

    Resource Added: May 27, 2013

    Undergraduate Research Experiences as a Critical Thinking and Educational Tool 440KB, PDF
  • Using

    eDrops are intended to provide scaffolding for the students and support their development in a structured, guided environment as they read real abstracts/papers. By placing embedded "notes"or "questions" in electronic versions of the abstracts/articles that the students "uncover" as they read, we can help them to more quickly develop critical thinking skills.

    Resource Added: May 27, 2013

    Using "eDrops"  to Guide Students as They Engage the Primary Literature 187KB, PDF
  • Utilizing student-derived analogies to promote active learning of abstract engineering concepts

    The education innovation I have been investigating involves students generating appropriate analogies as a means for improving their understanding of abstract materials science engineering concepts.

    Resource Added: May 27, 2013

    Utilizing student-derived analogies to promote active learning of abstract engineering concepts 279KB, PDF
  • Virtual Reality Games Promoting Metacognitive and Systematic Problem Solving Skills

    As radical and transformative technological revolution significantly changes the way of science and engineering practice, bringing these changes into engineering classroom becomes a need.

    Resource Added: May 27, 2013

    Virtual Reality Games Promoting Metacognitive and Systematic Problem Solving Skills 590KB, PDF
  • WiiLab: Introducing Computational Thinking Through 3-D Interaction and the Nintendo Wiimote

    Computing power has become increasingly pervasive in modern society. A primary obstacle to harnessing such power is understanding the interface to the computing system itself, namely how to interact and design computational solutions.

    Resource Added: May 27, 2013

    WiiLab: Introducing Computational Thinking Through 3-D Interaction and the Nintendo Wiimote 472KB, PDF
  • A Top-Down Education Approach In Robotics and Mechatronics Courses

    Experiments, labs, and projects can be used to motivate technical discussions and concepts. Utilizing this top-down education style provides perspective and motivation to students, and attracts students to the field.

    Resource Added: May 24, 2013

    A Top-Down Education Approach In Robotics and Mechatronics Courses 990KB, PDF
  • A Supplementary Workbook to Formalize Information Organization in Chemical Engineering

    The main goal of this course is to teach Introduction to Chemical Engineering (CHE 317) to the freshmen/sophomores about energy and mass balances to understand various chemical processes.

    Resource Added: May 24, 2013

    A Supplementary Workbook to Formalize Information Organization in Chemical Engineering 177KB, PDF
  • A New Animal Locomotion Course Series

    These courses are aimed at advanced undergraduate and graduate engineering students, but are also designed to so that science students can engage as well, promoting interdisciplinary interaction.

    Resource Added: May 23, 2013

    A New Animal Locomotion Course Series 843KB, PDF
  • A learner-centered teaching scheme: Research-Present-Propose-Develop

    A learner-centered teaching scheme, research-presentation-proposal - development (RPPD), is designed and implemented to foster project-based learning, and active and self-directed learning.

    Resource Added: May 23, 2013

    A learner-centered teaching scheme: Research-Present-Propose-Develop 84KB, PDF
  • A Course on Bionanotechnology: Introducing Engineers to Biophysical and Biomimetic Principles

    The focus is on physical principles and on showing "how biology does nanotechnology" i.e., what principles are inherent in the design of biological sub-cellular structures.

    Resource Added: May 23, 2013

    A Course on Bionanotechnology: Introducing Engineers to Biophysical and Biomimetic Principles 1MB, PDF
  • Kathleen Sienko, University of Michigan

    Implementing Co-Creative Engineering Design at International Field Sites to Address Global Health Challenges

    Resource Added: May 23, 2013

    Kathleen Sienko, University of Michigan 20MB, PDF
  • Fundamentals of Engineering Education Research - Smith

    Resource Added: May 22, 2013

    Fundamentals of Engineering Education Research - Smith 3MB, PDF
  • How Learning Works Speech - Ambrose

    From Research to Practice: Connecting Principles of Learning to “Smart” Teaching

    Resource Added: May 22, 2013

    How Learning Works Speech - Ambrose 2MB, PDF
  • A Perfect Storm for Open Education - Baraniuk

    Resource Added: May 22, 2013

    A Perfect Storm for Open Education - Baraniuk 15MB, PDF
  • Innovations in Context - Agogino

    Longitudinal Study of Alumni from a Multidisciplinary New Product Development Course.

    Resource Added: May 22, 2013

    Innovations in Context - Agogino 7MB, PDF
  • Creating Opportunity in a Changing and Uncertain World

    Charles M. Vest,Immediate Past President, National Academy of Engineering

    Resource Added: May 23, 2013

    Creating Opportunity in a Changing and Uncertain World 550KB, PDF
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